Mercurial > pidgin
view plugins/statenotify.c @ 11851:3bfb2cffcef2
[gaim-migrate @ 14142]
inspired by Richard Stellingwerff's patch 1339606, this workaround for
annoying visible borders on tab close buttons is no longer required with
at least gtk 2.6 (if someone can confirm if it was fixed in 2.4 we could
remove it there too)
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Thu, 27 Oct 2005 15:15:52 +0000 |
parents | 17142948653e |
children | 077f956e41a1 |
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#include "internal.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "signals.h" #include "version.h" #include "plugin.h" #include "pluginpref.h" #include "prefs.h" #define STATENOTIFY_PLUGIN_ID "core-statenotify" static void write_status(GaimBuddy *buddy, const char *message) { GaimConversation *conv; const char *who; char buf[256]; char *escaped; conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, buddy->name, buddy->account); if (conv == NULL) return; who = gaim_buddy_get_alias(buddy); escaped = g_markup_escape_text(who, -1); g_snprintf(buf, sizeof(buf), message, escaped); g_free(escaped); gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); } static void buddy_away_cb(GaimBuddy *buddy, void *data) { if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_away")) write_status(buddy, _("%s has gone away.")); } static void buddy_unaway_cb(GaimBuddy *buddy, void *data) { if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_away")) write_status(buddy, _("%s is no longer away.")); } static void buddy_idle_cb(GaimBuddy *buddy, void *data) { if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_idle")) write_status(buddy, _("%s has become idle.")); } static void buddy_unidle_cb(GaimBuddy *buddy, void *data) { if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_idle")) write_status(buddy, _("%s is no longer idle.")); } static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *ppref; frame = gaim_plugin_pref_frame_new(); ppref = gaim_plugin_pref_new_with_label(_("Notify When")); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_away", _("Buddy Goes _Away")); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_idle", _("Buddy Goes _Idle")); gaim_plugin_pref_frame_add(frame, ppref); return frame; } static gboolean plugin_load(GaimPlugin *plugin) { void *blist_handle = gaim_blist_get_handle(); gaim_signal_connect(blist_handle, "buddy-away", plugin, GAIM_CALLBACK(buddy_away_cb), NULL); gaim_signal_connect(blist_handle, "buddy-back", plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle", plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-unidle", plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); return TRUE; } static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ STATENOTIFY_PLUGIN_ID, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ &prefs_info, /**< prefs_info */ NULL }; static void init_plugin(GaimPlugin *plugin) { gaim_prefs_add_none("/plugins/core/statenotify"); gaim_prefs_add_bool("/plugins/core/statenotify/notify_away", TRUE); gaim_prefs_add_bool("/plugins/core/statenotify/notify_idle", TRUE); } GAIM_INIT_PLUGIN(statenotify, init_plugin, info)