Mercurial > pidgin
view src/gaim-notifications-example.py @ 12125:3c1bac709234
[gaim-migrate @ 14425]
Change /core/savedstatus/current and /core/savedstatus/idleaway
to ints (they used to be strings, where the value was the title of a
GaimSavedStatus).
The value is now equal to the "creation" timestamp of a saved_status.
The creation timestamp is used as the unique key. The primary reason
for this is to allow for saved statuses to have NULL titles. NULL titles
are needed for transient statuses. I also added a "last_used" timestamp.
This all paves the way for keeping track of recently used statuses
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 18 Nov 2005 07:23:29 +0000 |
parents | 64fadbf3810f |
children | ac5bc9a7b603 |
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#!/usr/bin/env python # This is a simple gaim notification server. # It shows notifications when your buddy signs on or you get an IM message. # # This script requires Python 2.4 and PyGTK bindings # # Note that all function names are resolved dynamically, no # gaim-specific library is needed. import dbus import dbus.glib import dbus.decorators import gobject import os def ensureimconversation(conversation, account, name): if conversation != 0: return conversation else: # 1 = GAIM_CONV_IM return gaim.GaimConversationNew(1, account, name) def receivedimmsg(account, name, message, conversation, flags): buddy = gaim.GaimFindBuddy(account, name) if buddy != 0: alias = gaim.GaimBuddyGetAlias(buddy) else: alias = name text = "%s says %s" % (alias, message) code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Show me',Close,Abuse", text) if code == 101: # so what? pass else: conversation = ensureimconversation(conversation, account, name) if code == 102: # show me window = gaim.GaimConversationGetWindow(conversation) gaim.GaimConvWindowRaise(window) if code == 103: # close gaim.GaimConversationDestroy(conversation) if code == 104: # abuse im = gaim.GaimConversationGetImData(conversation) gaim.GaimConvImSend(im, "Go away you f...") def buddysignedon(buddyid): alias = gaim.GaimBuddyGetAlias(buddyid) text = "%s is online" % alias code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Let's talk'", text) if code == 101: # so what? pass if code == 102: # let's talk name = gaim.GaimBuddyGetName(buddyid) account = gaim.GaimBuddyGetAccount(buddyid) gaim.GaimConversationNew(1, account, name) bus = dbus.SessionBus() obj = bus.get_object("org.gaim.GaimService", "/org/gaim/GaimObject") gaim = dbus.Interface(obj, "org.gaim.GaimInterface") bus.add_signal_receiver(receivedimmsg, dbus_interface = "org.gaim.GaimInterface", signal_name = "ReceivedImMsg") bus.add_signal_receiver(buddysignedon, dbus_interface = "org.gaim.GaimInterface", signal_name = "BuddySignedOn") print """This is a simple gaim notification server. It shows notifications when your buddy signs on or you get an IM message.""" loop = gobject.MainLoop() loop.run()