view src/Makefile.mingw @ 8442:3d0178c4f390

[gaim-migrate @ 9172] " This is that thing Sean told me to do. Well part of it. We now are careful to send html to gtkimhtml when sending a message, while still sending plain text to those protocols that need it. We send the fancy html on all the signals we emit though. Sean didn't say what to do about those. I figure always sending html on signals sounds good. I'm not sure I like how I did this exactly, especially with respect to whether it's the core or ui's job to make sure the html prpl flag gets honored. But it should be good enough for now. Anyway, this fixes the "sending someone <> on IRC/ICQ/MSN/etc shows up blank on my end!" problem. All prpls need to pass html to the core now, as Sean said in his email. I made msn, and gg comply. IRC was cool enough to already be complying. Jabber is so cool it actually takes html and isn't effected by this. ICQ, OSCAR, Trepia, zephyr, and napster still need to be fixed. (Note that it's not this patch that breaks them, they're already broken in CVS). I think TOC uses html and isn't effected. I'm not bothering with the old ICQ prpl. I'm not sure what's going on in trepia. I'm even less sure what's going on in zephyr. I didn't even check if napster used html or not. For OSCAR, I'm hoping I can get KingAnt to fix it. Normally I'd say, ICQ messages all need gaim_escape_html called on them. But what about receiving an ICQ messagefrom an AIM account, or vise versa?" -- marv yet again (00:48:48) LSchiere: marv: should i apply the patch sean asked for or should i wait for him to look at it? (00:49:17) marv: LSchiere: he talked like I should get it applied by someone not him (00:49:21) LSchiere: kay (00:49:29) marv: he said i knew the appropriate people to talk to (00:50:16) LSchiere: KingAnt: marv is making work for you committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 14 Mar 2004 05:42:56 +0000
parents e45e19951e55
children 7024b595b6ae
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

#
# PATHS
#

INCLUDE_DIR :=		.
GTK_TOP :=		../../win32-dev/gtk_2_0
GAIM_TOP :=		..
GAIM_SRC :=		.
ASPELL_TOP :=		../../win32-dev/aspell-dev-0-50-3-3
GTKSPELL_TOP :=		../../win32-dev/gtkspell-2.0.4
IDLETRACK_TOP :=	$(GAIM_TOP)/src/win32/IdleTracker
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
MINGW_PLUS_DIR :=	$(GAIM_SRC)/win32/mingw_plus
NSS_DIR :=		../../win32-dev/nss-3.9
NSPR_DIR :=		../../win32-dev/nspr-4.4.1

##
## VARIABLE DEFINITIONS
##

TARGET = gaim

# Compiler and Linker Options

CFLAGS =

DEFINES =

LDFLAGS = -mwindows

#-mconsole
#-mwindows

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS =		-I$(INCLUDE_DIR) \
			-I$(INCLUDE_DIR)/win32 \
			-I$(MINGW_PLUS_DIR) \
			-I$(IDLETRACK_TOP) \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(ASPELL_TOP)/include \
			-I$(GTKSPELL_TOP) \
			-I$(NSS_DIR)/include \
			-I$(NSPR_DIR)/include


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_SRC) \
			-L$(IDLETRACK_TOP) \
			-L$(ASPELL_TOP)/lib \
			-L$(NSS_DIR)/lib \
			-L$(NSPR_DIR)/lib

##
##  SOURCES, OBJECTS
##

DLL_C_SRC =		about.c \
			account.c \
			accountopt.c \
			away.c \
			blist.c \
			buddyicon.c \
			connection.c \
			conversation.c \
			core.c \
			debug.c \
			dialogs.c \
			dnd-hints.c \
			eventloop.c \
			ft.c \
			gaim-disclosure.c \
			gaimrc.c \
			gtkaccount.c \
			gtkblist.c \
			gtkconn.c \
			gtkconv.c \
			gtkcellrendererprogress.c \
			gtkdebug.c \
			gtkeventloop.c \
			gtkft.c \
			gtkimhtml.c \
			gtkimhtmltoolbar.c \
			gtklog.c \
			gtknotify.c \
			gtkplugin.c \
			gtkpounce.c \
			gtkprefs.c \
			gtkprivacy.c \
			gtkrequest.c \
			gtkroomlist.c \
			gtksound.c \
			gtksourceiter.c \
			gtkutils.c \
			idle.c \
			imgstore.c \
			log.c \
			main.c \
			md5.c \
			network.c \
			notify.c \
			plugin.c \
			pounce.c \
			prefs.c \
			privacy.c \
			proxy.c \
			prpl.c \
			request.c \
			roomlist.c \
			server.c \
			sha.c \
			signals.c \
			sound.c \
			sslconn.c \
			status.c \
			stock.c \
			stringref.c \
			themes.c \
			util.c \
			value.c \
			xmlnode.c \
			win32/win32dep.c \
			win32/MinimizeToTray.c \
			win32/libc_interface.c \
			win32/wspell.c \
			win32/untar.c

RC_SRC =		win32/gaimrc.rc

EXE_C_SRC = 		win_gaim.c

DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) 

EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) 

##
## LIBRARIES
##

DLL_LIBS =		-lgtk-win32-2.0 \
			-latk-1.0 \
			-lpango-1.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lintl \
			-lgmodule-2.0 \
			-lgdk_pixbuf-2.0 \
			-lws2_32 \
			-liberty \
			-lwinmm \
			-llibz \
			-lidletrack \
			-lnss3 \
			-lnspr4 \
			-lssl3
			

EXE_LIBS =

##
## RULES
##

# How to make a C file
%.o: %.c
	$(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@

# How to make an RC file
%.o: %.rc
	windres -i $< -o $@

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).exe $(TARGET).dll

install:
	cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR)

$(IDLETRACK_TOP)/idletrack.dll:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw

#
# BUILD DLL
#

$(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll
	$(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll

#
# BUILD EXE
#

$(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe

##
## CLEAN RULES
##

clean:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean
	rm -rf *.o ./win32/*.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib
	rm -rf $(TARGET).exe