view src/buddyicon.h @ 8442:3d0178c4f390

[gaim-migrate @ 9172] " This is that thing Sean told me to do. Well part of it. We now are careful to send html to gtkimhtml when sending a message, while still sending plain text to those protocols that need it. We send the fancy html on all the signals we emit though. Sean didn't say what to do about those. I figure always sending html on signals sounds good. I'm not sure I like how I did this exactly, especially with respect to whether it's the core or ui's job to make sure the html prpl flag gets honored. But it should be good enough for now. Anyway, this fixes the "sending someone <> on IRC/ICQ/MSN/etc shows up blank on my end!" problem. All prpls need to pass html to the core now, as Sean said in his email. I made msn, and gg comply. IRC was cool enough to already be complying. Jabber is so cool it actually takes html and isn't effected by this. ICQ, OSCAR, Trepia, zephyr, and napster still need to be fixed. (Note that it's not this patch that breaks them, they're already broken in CVS). I think TOC uses html and isn't effected. I'm not bothering with the old ICQ prpl. I'm not sure what's going on in trepia. I'm even less sure what's going on in zephyr. I didn't even check if napster used html or not. For OSCAR, I'm hoping I can get KingAnt to fix it. Normally I'd say, ICQ messages all need gaim_escape_html called on them. But what about receiving an ICQ messagefrom an AIM account, or vise versa?" -- marv yet again (00:48:48) LSchiere: marv: should i apply the patch sean asked for or should i wait for him to look at it? (00:49:17) marv: LSchiere: he talked like I should get it applied by someone not him (00:49:21) LSchiere: kay (00:49:29) marv: he said i knew the appropriate people to talk to (00:50:16) LSchiere: KingAnt: marv is making work for you committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 14 Mar 2004 05:42:56 +0000
parents fa6395637e2c
children 84594a281500
line wrap: on
line source

/**
 * @file buddyicon.h Buddy Icon API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_ICON_H_
#define _GAIM_ICON_H_

typedef struct _GaimBuddyIcon GaimBuddyIcon;

#include "account.h"

struct _GaimBuddyIcon
{
	GaimAccount *account;  /**< The account the user is on.        */
	char *username;        /**< The username the icon belongs to.  */

	void  *data;           /**< The buddy icon data.               */
	size_t len;            /**< The length of the buddy icon data. */

	int ref_count;         /**< The buddy icon reference count.    */
};

/**************************************************************************/
/** @name Buddy Icon API                                                  */
/**************************************************************************/
/*@{*/

/**
 * Creates a new buddy icon structure.
 *
 * @param account   The account the user is on.
 * @param username  The username the icon belongs to.
 * @param icon_data The buddy icon data.
 * @param icon_len  The buddy icon length.
 *
 * @return The buddy icon structure.
 */
GaimBuddyIcon *gaim_buddy_icon_new(GaimAccount *account, const char *username,
								   void *icon_data, size_t icon_len);

/**
 * Destroys a buddy icon structure.
 *
 * If the buddy icon's reference count is greater than 1, this will
 * just decrease the reference count and return.
 *
 * @param icon The buddy icon structure to destroy.
 */
void gaim_buddy_icon_destroy(GaimBuddyIcon *icon);

/**
 * Increments the reference count on a buddy icon.
 *
 * @param icon The buddy icon.
 *
 * @return @a icon.
 */
GaimBuddyIcon *gaim_buddy_icon_ref(GaimBuddyIcon *icon);

/**
 * Decrements the reference count on a buddy icon.
 *
 * If the reference count reaches 0, the icon will be destroyed.
 *
 * @param icon The buddy icon.
 *
 * @return @a icon, or @c NULL if the reference count reached 0.
 */
GaimBuddyIcon *gaim_buddy_icon_unref(GaimBuddyIcon *icon);

/**
 * Updates every instance of this icon.
 *
 * @param icon The buddy icon.
 */
void gaim_buddy_icon_update(GaimBuddyIcon *icon);

/**
 * Caches a buddy icon associated with a specific buddy to disk.
 *
 * @param icon  The buddy icon.
 * @param buddy The buddy that this icon belongs to.
 */
void gaim_buddy_icon_cache(GaimBuddyIcon *icon, GaimBuddy *buddy);

/**
 * Sets the buddy icon's account.
 *
 * @param icon    The buddy icon.
 * @param account The account.
 */
void gaim_buddy_icon_set_account(GaimBuddyIcon *icon, GaimAccount *account);

/**
 * Sets the buddy icon's username.
 *
 * @param icon     The buddy icon.
 * @param username The username.
 */
void gaim_buddy_icon_set_username(GaimBuddyIcon *icon, const char *username);

/**
 * Sets the buddy icon's icon data.
 *
 * @param icon The buddy icon.
 * @param data The buddy icon data.
 * @param len  The length of the icon data.
 */
void gaim_buddy_icon_set_data(GaimBuddyIcon *icon, void *data, size_t len);

/**
 * Returns the buddy icon's account.
 *
 * @param icon The buddy icon.
 *
 * @return The account.
 */
GaimAccount *gaim_buddy_icon_get_account(const GaimBuddyIcon *icon);

/**
 * Returns the buddy icon's username.
 *
 * @param icon The buddy icon.
 *
 * @return The username.
 */
const char *gaim_buddy_icon_get_username(const GaimBuddyIcon *icon);

/**
 * Returns the buddy icon's data.
 *
 * @param icon The buddy icon.
 * @param len  The returned icon length.
 *
 * @return The icon data.
 */
const void *gaim_buddy_icon_get_data(const GaimBuddyIcon *icon, size_t *len);

/*@}*/

/**************************************************************************/
/** @name Buddy Icon Subsystem API                                        */
/**************************************************************************/
/*@{*/

/**
 * Sets a buddy icon for a user.
 *
 * @param account   The account the user is on.
 * @param username  The username of the user.
 * @param icon_data The icon data.
 * @param icon_len  The length of the icon data.
 */
void gaim_buddy_icons_set_for_user(GaimAccount *account, const char *username,
								   void *icon_data, size_t icon_len);

/**
 * Returns the buddy icon information for a user.
 *
 * @param account  The account the user is on.
 * @param username The username of the user.
 *
 * @return The icon data if found, or @c NULL if not found.
 */
GaimBuddyIcon *gaim_buddy_icons_find(const GaimAccount *account,
									 const char *username);

/**
 * Sets whether or not buddy icon caching is enabled.
 *
 * @param caching TRUE of buddy icon caching should be enabled, or
 *                FALSE otherwise.
 */
void gaim_buddy_icons_set_caching(gboolean caching);

/**
 * Returns whether or not buddy icon caching should be enabled.
 *
 * The default is TRUE, unless otherwise specified by
 * gaim_buddy_icons_set_caching().
 *
 * @return TRUE if buddy icon caching is enabled, or FALSE otherwise.
 */
gboolean gaim_buddy_icons_is_caching(void);

/**
 * Sets the directory used to store buddy icon cache files.
 *
 * @param cache_dir The directory to store buddy icon cache files to.
 */
void gaim_buddy_icons_set_cache_dir(const char *cache_dir);

/**
 * Returns the directory used to store buddy icon cache files.
 *
 * The default directory is GAIMDIR/icons, unless otherwise specified
 * by gaim_buddy_icons_set_cache_dir().
 *
 * @return The directory to store buddy icon cache files to.
 */
const char *gaim_buddy_icons_get_cache_dir(void);

/**
 * Returns the buddy icon subsystem handle.
 *
 * @return The subsystem handle.
 */
void *gaim_buddy_icons_get_handle();

/**
 * Initializes the buddy icon subsystem.
 */
void gaim_buddy_icons_init();

/**
 * Uninitializes the buddy icon subsystem.
 */
void gaim_buddy_icons_uninit();

/*@}*/

#endif /* _GAIM_ICON_H_ */