view doc/sound-signals.dox @ 13490:40c5d0508a1a

[gaim-migrate @ 15866] This is a refactoring of the dbus service directory detection stuff. It was originally taken from guifications and that version had problem when a prefix was specificed to configure. Basically it would always try to install into the system directory regardless of --prefix. Anyways, this new code takes that into consideration. Also, I changed the way gaim.service is generated. It's now created from a .in file and has been relocated to the top of the source tree. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sun, 12 Mar 2006 21:09:16 +0000
parents b0582839cd6c
children 8cf53d7a0887
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et