Mercurial > pidgin
view src/protocols/msn/group.c @ 8658:4133c85d76f7
[gaim-migrate @ 9410]
Fix the problem mentioned on gaim-devel:
"Crash when 'Log your own signons/idleness/awayness' is on and a
connection is cancelled while connecting"
There is a flaw in Gaim here.
"You have signed on" can be written to the system log before "You have
signed off." This happens when you disconnect an account while it is
connected. It's an extremely minor problem and I don't feel like
fixing it.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 14 Apr 2004 04:04:42 +0000 |
parents | 06f57183e29f |
children | 502707ca1836 |
line wrap: on
line source
/** * @file group.c Group functions * * gaim * * Copyright (C) 2003-2004 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "group.h" MsnGroup * msn_group_new(MsnSession *session, int id, const char *name) { MsnGroup *group; g_return_val_if_fail(session != NULL, NULL); g_return_val_if_fail(id >= 0, NULL); g_return_val_if_fail(name != NULL, NULL); group = msn_groups_find_with_id(session->groups, id); if (group == NULL) { group = g_new0(MsnGroup, 1); group->session = session; group->id = id; group->name = g_strdup(name); group->users = msn_users_new(); } msn_group_ref(group); return group; } void msn_group_destroy(MsnGroup *group) { g_return_if_fail(group != NULL); if (group->ref_count > 0) { msn_group_unref(group); return; } if (group->session != NULL && group->session->groups != NULL) msn_groups_remove(group->session->groups, group); msn_users_destroy(group->users); g_free(group->name); g_free(group); } MsnGroup * msn_group_ref(MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); group->ref_count++; return group; } MsnGroup * msn_group_unref(MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); if (group->ref_count <= 0) return NULL; group->ref_count--; if (group->ref_count == 0) { msn_group_destroy(group); return NULL; } return group; } void msn_group_set_id(MsnGroup *group, int id) { g_return_if_fail(group != NULL); g_return_if_fail(id >= 0); group->id = id; } void msn_group_set_name(MsnGroup *group, const char *name) { g_return_if_fail(group != NULL); g_return_if_fail(name != NULL); if (group->name != NULL) g_free(group->name); group->name = g_strdup(name); } int msn_group_get_id(const MsnGroup *group) { g_return_val_if_fail(group != NULL, -1); return group->id; } const char * msn_group_get_name(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->name; } void msn_group_add_user(MsnGroup *group, MsnUser *user) { g_return_if_fail(group != NULL); g_return_if_fail(user != NULL); msn_users_add(group->users, user); msn_user_ref(user); gaim_debug(GAIM_DEBUG_INFO, "msn", "Adding user %s to group %s (%d)\n", msn_user_get_passport(user), msn_group_get_name(group), msn_group_get_id(group)); } void msn_group_remove_user(MsnGroup *group, MsnUser *user) { g_return_if_fail(group != NULL); g_return_if_fail(user != NULL); msn_users_remove(group->users, user); msn_user_unref(user); } MsnUsers * msn_group_get_users(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->users; } MsnGroups * msn_groups_new(void) { return g_new0(MsnGroups, 1); } void msn_groups_destroy(MsnGroups *groups) { g_return_if_fail(groups != NULL); while (groups->groups != NULL) msn_group_destroy(groups->groups->data); /* See if we've leaked anybody. */ while (groups->groups != NULL) { gaim_debug(GAIM_DEBUG_WARNING, "msn", "Leaking group %s (id %d)\n", msn_group_get_name(groups->groups->data), msn_group_get_id(groups->groups->data)); } g_free(groups); } void msn_groups_add(MsnGroups *groups, MsnGroup *group) { g_return_if_fail(groups != NULL); g_return_if_fail(group != NULL); groups->groups = g_list_append(groups->groups, group); groups->count++; gaim_debug(GAIM_DEBUG_INFO, "msn", "Adding group %s (%d)\n", msn_group_get_name(group), msn_group_get_id(group)); } void msn_groups_remove(MsnGroups *groups, MsnGroup *group) { g_return_if_fail(groups != NULL); g_return_if_fail(group != NULL); gaim_debug(GAIM_DEBUG_INFO, "msn", "Removing group %s (%d)\n", msn_group_get_name(group), msn_group_get_id(group)); groups->groups = g_list_remove(groups->groups, group); groups->count--; } size_t msn_groups_get_count(const MsnGroups *groups) { g_return_val_if_fail(groups != NULL, 0); return groups->count; } GList * msn_groups_get_list(const MsnGroups *groups) { g_return_val_if_fail(groups != NULL, NULL); return groups->groups; } MsnGroup * msn_groups_find_with_id(MsnGroups *groups, int id) { GList *l; g_return_val_if_fail(groups != NULL, NULL); g_return_val_if_fail(id >= 0, NULL); for (l = groups->groups; l != NULL; l = l->next) { MsnGroup *group = l->data; if (group->id == id) return group; } return NULL; } MsnGroup * msn_groups_find_with_name(MsnGroups *groups, const char *name) { GList *l; g_return_val_if_fail(groups != NULL, NULL); g_return_val_if_fail(name != NULL, NULL); for (l = groups->groups; l != NULL; l = l->next) { MsnGroup *group = l->data; if (group->name != NULL && !g_ascii_strcasecmp(name, group->name)) return group; } return NULL; }