Mercurial > pidgin
view src/win32/win32dep.h @ 13598:41e40b323dc3
[gaim-migrate @ 15984]
Previously our file transfer dialog showed "time elapsed" as the current
time minus the time when the transfer was added to the ft dialog.
When sending a file, the transfer is added when you offer the file to
the remote user, not when the transfer actually starts. This meant the
"time elapsed" was longer than it should have been, which threw off the
transfer rate.
This should fix that.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 09 Apr 2006 17:38:38 +0000 |
parents | 202ce52b77a9 |
children |
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/* * gaim * * File: win32dep.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WIN32DEP_H_ #define _WIN32DEP_H_ #include <shlobj.h> #include <winsock2.h> #include <process.h> #include "wgaimerror.h" #include "libc_interface.h" /* * PROTOS */ /** ** win32dep.c **/ /* Windows helper functions */ HINSTANCE wgaim_hinstance(void); FARPROC wgaim_find_and_loadproc(char*, char*); gboolean wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len); char* wgaim_escape_dirsep(char*); /* Determine Gaim paths */ char* wgaim_get_special_folder(int folder_type); /* needs to be g_free'd */ char* wgaim_install_dir(void); char* wgaim_lib_dir(void); char* wgaim_locale_dir(void); char* wgaim_data_dir(void); /* Utility */ int wgaim_gz_decompress(const char* in, const char* out); int wgaim_gz_untar(const char* filename, const char* destdir); /* Misc */ void wgaim_notify_uri(const char *uri); /* init / cleanup */ void wgaim_init(HINSTANCE); void wgaim_cleanup(void); /* * MACROS */ /* * Gaim specific */ #define DATADIR wgaim_install_dir() #define LIBDIR wgaim_lib_dir() #define LOCALEDIR wgaim_locale_dir() #endif /* _WIN32DEP_H_ */