view src/gaim-client.h @ 12230:423323aa0dbe

[gaim-migrate @ 14532] SF Patch #1366591 from Sadrul "This patch is a fix for bug #1336974. This patch is necessary when the image in the imgstore has a very small size (~250 bytes). The gdk_pixbuf_loader_write doesn't immediately parse the data if the data-size is really small. So closing it before trying to _loader_get_pixbuf makes sure all the data gets parsed and the correct pixbuf gets returned." I was skeptical when I saw the diff, but it turns out this is documented behavior. If I look at it from the point of view of a GdkPixbufLoader writer, it makes sense. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 26 Nov 2005 17:17:48 +0000
parents 66f872f30e40
children 2078f65a8e98
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#ifndef _LIBGAIM_H_INCLUDED_
#define _LIBGAIM_H_INCLUDED_

#include <glib.h>
#include "gaim-client-bindings.h"

G_BEGIN_DECLS

void gaim_init(void);

G_END_DECLS

#endif