view plugins/filectl.c @ 4960:42bd8ab53234

[gaim-migrate @ 5294] I "made" some status icons for ICQ away states. They suck. Someone with some skills of an artist please to try improve them. Or even just whichever one you hate the most. Really, new icons are welcome. Email them to mark izat kingant dizot net and we'll put them under consideration. I actually think the DND and free for chat icons look pretty nice. The NA on the NA icon is not readable enough. The invisible is plain and not very meaningful. The occupied is not easily discernable and stupid. I also removed the option to have buddy list tabs at the top or bottom of the buddy list. And I took out my April Fools joke. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 02 Apr 2003 06:32:54 +0000
parents 3196d9044a45
children fefad67de2c7
line wrap: on
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#include "config.h"
#include "gaim.h"

#include <gtk/gtk.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <ctype.h>

static void *handle;
static int check;
static time_t mtime;

static void init_file();
static void check_file();

extern void do_quit();

/* parse char * as if were word array */
char *getarg(char *, int, int);

/* go through file and run any commands */
void run_commands() {
	struct stat finfo;
	char filename[256];
	char buffer[1024];
	char *command, *arg1, *arg2;
	FILE *file;

	sprintf(filename, "%s/.gaim/control", getenv("HOME"));

	file = fopen(filename, "r+");
	while (fgets(buffer, sizeof buffer, file)) {
		if (buffer[strlen(buffer) - 1] == '\n')
			buffer[strlen(buffer) - 1] = 0;
		debug_printf("read: %s\n", buffer);
		command = getarg(buffer, 0, 0);
		if (!strncasecmp(command, "signon", 6)) {
			struct gaim_account *account = NULL;
			GSList *accts = gaim_accounts;
			arg1 = getarg(buffer, 1, 1);
			if (arg1) {
				while (accts) {
					struct gaim_account *a = accts->data;
					if (!strcmp(a->username, arg1)) {
						account = a;
						break;
					}
					accts = accts->next;
				}
				free(arg1);
			}
			if (account) /* username found */
				serv_login(account);
		} else if (!strncasecmp(command, "signoff", 7)) {
			struct gaim_connection *gc = NULL;
			GSList *c = connections;
			arg1 = getarg(buffer, 1, 1);
			while (arg1 && c) {
				gc = c->data;
				if (!strcmp(gc->username, arg1)) {
					break;
				}
				gc = NULL;
				c = c->next;
			}
			if (gc)
				signoff(gc);
			else if (!arg1)
				signoff_all(NULL, NULL);
			free(arg1);
		} else if (!strncasecmp(command, "send", 4)) {
			struct gaim_conversation *c;
			arg1 = getarg(buffer, 1, 0);
			arg2 = getarg(buffer, 2, 1);
			c = find_conversation(arg1);
			if (!c) c = gaim_conversation_new(GAIM_CONV_IM, arg1);
			write_to_conv(c, arg2, WFLAG_SEND, NULL, time(NULL), -1);
			serv_send_im(c->gc, arg1, arg2, -1, 0);
			free(arg1);
			free(arg2);
		} else if (!strncasecmp(command, "away", 4)) {
			struct away_message a;
			arg1 = getarg(buffer, 1, 1);
			snprintf(a.message, 2048, "%s", arg1);
			a.name[0] = 0;
			do_away_message(NULL, &a);
			free(arg1);
		} else if (!strncasecmp(command, "hide", 4)) {
			hide_buddy_list();
		} else if (!strncasecmp(command, "unhide", 6)) {
			unhide_buddy_list();
		} else if (!strncasecmp(command, "back", 4)) {
			do_im_back();
		} else if (!strncasecmp(command, "quit", 4)) {
			do_quit();
		}
		free(command);
	}

	fclose(file);

	if (stat (filename, &finfo) != 0)
		return;
	mtime = finfo.st_mtime;
}

char *gaim_plugin_init(GModule *h) {
	handle = h;
	init_file();
	check = g_timeout_add(5000, check_file, NULL);
	return NULL;
}

void gaim_plugin_remove() {
	g_source_remove(check);
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Gaim File Control");
	desc.version = g_strdup(VERSION);
	desc.description = g_strdup("Allows you to control Gaim by entering commands in aa file.");
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}
 
char *name() {
	return "Gaim File Control";
}

char *description() {
	return "Allows you to control gaim by entering commands in a file.";
}

/* check to see if the size of the file is > 0. if so, run commands */
void init_file() {
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char file[256];

	sprintf(file, "%s/.gaim/control", getenv("HOME"));

	if ((stat (file, &finfo) == 0) && (finfo.st_size > 0))
		run_commands();
}

/* check to see if we need to run commands from the file */
void check_file() {
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char file[256];

	sprintf(file, "%s/.gaim/control", getenv("HOME"));

	if ((stat (file, &finfo) == 0) && (finfo.st_size > 0))
		if (mtime != finfo.st_mtime) {
			debug_printf("control changed, checking\n");
			run_commands();
		}
}

char *getarg(char *line, int which, int remain) {
	char *arr;
	char *val;
	int count = -1;
	int i;
	int state = 0;

	for (i = 0; i < strlen(line) && count < which; i++) {
		switch (state) {
		case 0: /* in whitespace, expecting word */
			if (isalnum(line[i])) {
				count++;
				state = 1;
			}
			break;
		case 1: /* inside word, waiting for whitespace */
			if (isspace(line[i])) {
				state = 0;
			}
			break;
		}
	}

	arr = strdup(&line[i - 1]);
	if (remain)
		return arr;

	for (i = 0; i < strlen(arr) && isalnum(arr[i]); i++);
	arr[i] = 0;
	val = strdup(arr);
	arr[i] = ' ';
	free(arr);
	return val;
}