view src/mediastreamer/mssdlout.h @ 13069:42c62476b61b

[gaim-migrate @ 15431] SF User pomp pointed out that if you open a conversation window with an AIM buddy who is offline and hit Ctrl-O, you'll end up with an empty log. An error message shows in the conversation window, but such messages are not logged. This change logs error messages as well as logging any messages with a type we don't recognize (and files a debug message, since that shouldn't happen). committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 30 Jan 2006 04:51:12 +0000
parents e67993da8a22
children
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/***************************************************************************
 *            mssdlout.h
 *
 *  Mon Jul 11 16:18:55 2005
 *  Copyright  2005  Simon Morlat
 *  Email simon dot morlat at linphone dot org
 ****************************************************************************/

/*
  The mediastreamer library aims at providing modular media processing and I/O
	for linphone, but also for any telephony application.
  Copyright (C) 2001  Simon MORLAT simon.morlat@linphone.org
  										
  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation; either
  version 2.1 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public
  License along with this library; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/

#ifndef mssdlout_h
#define mssdlout_h

#include "msfilter.h"

#include <SDL/SDL.h>
#include <SDL/SDL_video.h>

struct _MSSdlOut
{
	MSFilter parent;
	MSQueue *input[2];
	gint width,height;
	const gchar *format;
	SDL_Surface *screen;
	SDL_Overlay *overlay;
	MSMessage *oldinm1;
	gboolean use_yuv;
};


typedef struct _MSSdlOut MSSdlOut;
	
struct _MSSdlOutClass
{
	MSFilterClass parent_class;
};

typedef struct _MSSdlOutClass MSSdlOutClass;
	
MSFilter * ms_sdl_out_new(void);
void ms_sdl_out_set_format(MSSdlOut *obj, const char *fmt);

#define MS_SDL_OUT(obj) ((MSSdlOut*)obj)

#endif