Mercurial > pidgin
view src/buddyicon.c @ 8105:42c7227d6e4d
[gaim-migrate @ 8805]
Patch from Nathan Fredrickson to fix some accessibility focus issues
with conversation windows. The text input does not force itself to
have focus all the time now, but typing normal text should still go
into the input box.
I organized key_press_cb in gtkconv.c so it's sane. I don't think
I lost any shortcuts, but it's possible.
Also from Nathan Fredrickson, gtkimhtml widgets marked as
non-editable no longer allow text to be pasted into themselves.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 15 Jan 2004 03:43:32 +0000 |
parents | fa6395637e2c |
children | 52dca2f38956 |
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/** * @file icon.c Buddy Icon API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "buddyicon.h" #include "conversation.h" #include "debug.h" #include "util.h" static GHashTable *account_cache = NULL; static char *cache_dir = NULL; static gboolean icon_caching = TRUE; GaimBuddyIcon * gaim_buddy_icon_new(GaimAccount *account, const char *username, void *icon_data, size_t icon_len) { GaimBuddyIcon *icon; g_return_val_if_fail(account != NULL, NULL); g_return_val_if_fail(username != NULL, NULL); g_return_val_if_fail(icon_data != NULL, NULL); g_return_val_if_fail(icon_len > 0, NULL); icon = gaim_buddy_icons_find(account, username); if (icon == NULL) { GHashTable *icon_cache; icon = g_new0(GaimBuddyIcon, 1); gaim_buddy_icon_set_account(icon, account); gaim_buddy_icon_set_username(icon, username); icon_cache = g_hash_table_lookup(account_cache, account); if (icon_cache == NULL) { icon_cache = g_hash_table_new(g_str_hash, g_str_equal); g_hash_table_insert(account_cache, account, icon_cache); } g_hash_table_insert(icon_cache, (char *)gaim_buddy_icon_get_username(icon), icon); } gaim_buddy_icon_set_data(icon, icon_data, icon_len); gaim_buddy_icon_ref(icon); return icon; } void gaim_buddy_icon_destroy(GaimBuddyIcon *icon) { GaimConversation *conv; GaimAccount *account; GHashTable *icon_cache; const char *username; g_return_if_fail(icon != NULL); if (icon->ref_count > 0) { gaim_buddy_icon_unref(icon); return; } account = gaim_buddy_icon_get_account(icon); username = gaim_buddy_icon_get_username(icon); conv = gaim_find_conversation_with_account(username, account); if (conv != NULL && gaim_conversation_get_type(conv) == GAIM_CONV_IM) gaim_conv_im_set_icon(GAIM_CONV_IM(conv), NULL); icon_cache = g_hash_table_lookup(account_cache, gaim_buddy_icon_get_account(icon)); if (icon_cache != NULL) g_hash_table_remove(icon_cache, gaim_buddy_icon_get_username(icon)); if (icon->username != NULL) g_free(icon->username); if (icon->data != NULL) g_free(icon->data); g_free(icon); } GaimBuddyIcon * gaim_buddy_icon_ref(GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); icon->ref_count++; return icon; } GaimBuddyIcon * gaim_buddy_icon_unref(GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); if (icon->ref_count <= 0) return NULL; icon->ref_count--; if (icon->ref_count == 0) { gaim_buddy_icon_destroy(icon); return NULL; } return icon; } void gaim_buddy_icon_update(GaimBuddyIcon *icon) { GaimConversation *conv; GaimAccount *account; const char *username; GSList *sl; g_return_if_fail(icon != NULL); account = gaim_buddy_icon_get_account(icon); username = gaim_buddy_icon_get_username(icon); for (sl = gaim_find_buddies(account, username); sl != NULL; sl = sl->next) { GaimBuddy *buddy = (GaimBuddy *)sl->data; gaim_buddy_set_icon(buddy, icon); } conv = gaim_find_conversation_with_account(username, account); if (conv != NULL && gaim_conversation_get_type(conv) == GAIM_CONV_IM) gaim_conv_im_set_icon(GAIM_CONV_IM(conv), icon); } void gaim_buddy_icon_cache(GaimBuddyIcon *icon, GaimBuddy *buddy) { const void *data; const char *dirname; char *random; char *filename; const char *old_icon; size_t len; FILE *file = NULL; g_return_if_fail(icon != NULL); g_return_if_fail(buddy != NULL); if (!gaim_buddy_icons_is_caching()) return; data = gaim_buddy_icon_get_data(icon, &len); random = g_strdup_printf("%x", g_random_int()); dirname = gaim_buddy_icons_get_cache_dir(); filename = g_build_filename(dirname, random, NULL); old_icon = gaim_blist_node_get_string((GaimBlistNode*)buddy, "buddy_icon"); g_free(random); if (!g_file_test(dirname, G_FILE_TEST_IS_DIR)) { gaim_debug_info("buddy icons", "Creating icon cache directory.\n"); if (mkdir(dirname, S_IRUSR | S_IWUSR | S_IXUSR) < 0) { gaim_debug_error("buddy icons", "Unable to create directory %s: %s\n", dirname, strerror(errno)); } } if ((file = fopen(filename, "wb")) != NULL) { fwrite(data, 1, len, file); fclose(file); } if (old_icon != NULL) unlink(old_icon); gaim_blist_node_set_string((GaimBlistNode*)buddy, "buddy_icon", filename); gaim_blist_save(); g_free(filename); } void gaim_buddy_icon_set_account(GaimBuddyIcon *icon, GaimAccount *account) { g_return_if_fail(icon != NULL); g_return_if_fail(account != NULL); icon->account = account; } void gaim_buddy_icon_set_username(GaimBuddyIcon *icon, const char *username) { g_return_if_fail(icon != NULL); g_return_if_fail(username != NULL); if (icon->username != NULL) g_free(icon->username); icon->username = g_strdup(username); } void gaim_buddy_icon_set_data(GaimBuddyIcon *icon, void *data, size_t len) { g_return_if_fail(icon != NULL); if (icon->data != NULL) g_free(icon->data); if (data != NULL && len > 0) { icon->data = g_memdup(data, len); icon->len = len; } else { icon->data = NULL; icon->len = 0; } gaim_buddy_icon_update(icon); } GaimAccount * gaim_buddy_icon_get_account(const GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); return icon->account; } const char * gaim_buddy_icon_get_username(const GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); return icon->username; } const void * gaim_buddy_icon_get_data(const GaimBuddyIcon *icon, size_t *len) { g_return_val_if_fail(icon != NULL, NULL); if (len != NULL) *len = icon->len; return icon->data; } void gaim_buddy_icons_set_for_user(GaimAccount *account, const char *username, void *icon_data, size_t icon_len) { g_return_if_fail(account != NULL); g_return_if_fail(username != NULL); gaim_buddy_icon_new(account, username, icon_data, icon_len); } GaimBuddyIcon * gaim_buddy_icons_find(const GaimAccount *account, const char *username) { GHashTable *icon_cache; g_return_val_if_fail(account != NULL, NULL); g_return_val_if_fail(username != NULL, NULL); icon_cache = g_hash_table_lookup(account_cache, account); if (icon_cache == NULL) return NULL; return g_hash_table_lookup(icon_cache, username); } void gaim_buddy_icons_set_caching(gboolean caching) { icon_caching = caching; } gboolean gaim_buddy_icons_is_caching(void) { return icon_caching; } void gaim_buddy_icons_set_cache_dir(const char *dir) { g_return_if_fail(cache_dir != NULL); if (cache_dir != NULL) g_free(cache_dir); cache_dir = g_strdup(dir); } const char * gaim_buddy_icons_get_cache_dir(void) { return cache_dir; } void * gaim_buddy_icons_get_handle() { static int handle; return &handle; } void gaim_buddy_icons_init() { account_cache = g_hash_table_new_full( g_direct_hash, g_direct_equal, NULL, (GFreeFunc)g_hash_table_destroy); cache_dir = g_build_filename(gaim_user_dir(), "icons", NULL); } void gaim_buddy_icons_uninit() { g_hash_table_destroy(account_cache); }