view src/prefs.c @ 7011:4375bf2d9020

[gaim-migrate @ 7574] The user-visible changes? Gaim now shows peep's away messages in their tooltip for AIM over oscar. Things to do: -Make sure this doesn't screw up with huge buddy lists -Replace %n with your screen name, etc. in the tooltip -Leave in b, i, u tags in the tooltip -Fix the 2 8 byte memleaks in locate.c Client authors that aren't me will want to read the following pretty closely... I made some internal libfaim changes. I desire to make libfaim cleaner. I don't know if this really helps or not. Here's what I've done: Changed all the SNAC-sending functions in info.c to NOT take a conn argument. The connection is looked up from the session. I'm trying to make oscar.c less-aware of connections. Added aim_locate_finduserinfo() - Use for getting the aim_userinfo_t for the given screenname. Added aim_locate_getinfoshort() - Use this to request that the servers send you profile info, away message, caps, or a combination of the above. It's like aim_locate_getinfo() but less rate limited. Renamed aim_bos_reqlocaterights() to aim_locate_reqrights() Renamed aim_getinfo() to aim_locate_getinfo() Renamed aim_setdirectoryinfo() to aim_locate_setdirinfo() Renamed aim_0002_000b() to aim_locate_000b() Renamed aim_setuserinterests() to aim_locate_setinterests() Removed aim_userinfo_sn() Removed aim_userinfo_flags() Removed aim_userinfo_idle() Removed aim_userinfo_warnlevel() Removed aim_userinfo_createtime() Removed aim_userinfo_membersince() Removed aim_userinfo_onlinesince() Removed aim_userinfo_sessionlen() Removed aim_userinfo_hascap() Renamed info.c to locate.c Made locate.c keep a static, linked list of nodes of sn, away message, available message, user info. This list is maintained by libfaim automatically. Now clients don't have to keep track of all this stuff themselves, and users won't have to wait for away message/info retrieval if the person is in your buddy list. libfaim uses the iChat way of retrieving stuff, which is not nearly as rate limited as the old way. I actually have a feeling WinAIM uses the same SNAC now (although I didn't check), but I like pluggin iChat because it's innovative. Moved sess->emailinfo to a static variable inside email.c. Removed evilhack from oscar.c I think that's about everything... committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 29 Sep 2003 12:30:03 +0000
parents 0c5637b5462e
children 9b303dd88cb2
line wrap: on
line source

/*
 * gaim
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <glib.h>
#include "internal.h"
#include "prefs.h"
#include "debug.h"
#include "util.h"

#ifdef _WIN32
#include "win32dep.h"
#endif

struct pref_cb {
	GaimPrefCallback func;
	gpointer data;
	guint id;
};

struct gaim_pref {
	GaimPrefType type;
	char *name;
	union {
		gpointer generic;
		gboolean boolean;
		int integer;
		char *string;
		GList *stringlist;
	} value;
	GSList *callbacks;
	struct gaim_pref *parent;
	struct gaim_pref *sibling;
	struct gaim_pref *first_child;
};

static GHashTable *prefs_hash = NULL;

static struct gaim_pref prefs = { GAIM_PREF_NONE, NULL, {NULL}, NULL,
	NULL, NULL, NULL };

static guint prefs_save_timer = 0;
static gboolean prefs_is_loaded = FALSE;


static gboolean prefs_save_callback(gpointer who_cares) {
	gaim_prefs_sync();
	prefs_save_timer = 0;
	return FALSE;
}

static void schedule_prefs_save() {
	if(!prefs_save_timer)
		prefs_save_timer = g_timeout_add(5000, prefs_save_callback, NULL);
}

static void prefs_save_cb(const char *name, GaimPrefType type, gpointer val,
		gpointer user_data) {

	if(!prefs_is_loaded)
		return;

	gaim_debug(GAIM_DEBUG_MISC, "prefs", "%s changed, scheduling save.\n", name);

	schedule_prefs_save();
}

void gaim_prefs_init() {
	prefs_hash = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);

	gaim_prefs_connect_callback("/", prefs_save_cb, NULL);

	gaim_prefs_add_none("/core");
	gaim_prefs_add_none("/plugins");
	gaim_prefs_add_none("/plugins/core");
	gaim_prefs_add_none("/plugins/lopl");
	gaim_prefs_add_none("/plugins/prpl");

	/* Away */
	gaim_prefs_add_none("/core/away");
	gaim_prefs_add_bool("/core/away/away_when_idle", TRUE);
	gaim_prefs_add_int("/core/away/mins_before_away", 1);
	/* XXX: internationalized string in prefs...evil */
	gaim_prefs_add_string("/core/away/default_message",
			_("Slightly less boring default"));

	/* Away -> Auto Response */
	gaim_prefs_add_none("/core/away/auto_response");
	gaim_prefs_add_bool("/core/away/auto_response/enabled", TRUE);
	gaim_prefs_add_bool("/core/away/auto_response/in_active_conv", TRUE);
	gaim_prefs_add_bool("/core/away/auto_response/idle_only", FALSE);
	gaim_prefs_add_int("/core/away/auto_response/sec_before_resend", 60);

	/* Buddies */
	gaim_prefs_add_none("/core/buddies");
	gaim_prefs_add_bool("/core/buddies/use_server_alias", TRUE);
}

static char *
get_path_dirname(const char *name)
{
	char *c, *str;

	str = g_strdup(name);

	if ((c = strrchr(str, '/')) != NULL) {
		*c = '\0';

		if (*str == '\0') {
			g_free(str);

			str = g_strdup("/");
		}
	}
	else {
		g_free(str);

		str = g_strdup(".");
	}

	return str;
}

static char *
get_path_basename(const char *name)
{
	const char *c;

	if ((c = strrchr(name, '/')) != NULL)
		return g_strdup(c + 1);

	return g_strdup(name);
}

static char *pref_full_name(struct gaim_pref *pref) {
	GString *name;
	struct gaim_pref *parent;
	char *ret;

	if(!pref)
		return NULL;

	if(pref == &prefs)
		return g_strdup("/");

	name = g_string_new(pref->name);
	parent = pref->parent;

	for(parent = pref->parent; parent && parent->name; parent = parent->parent) {
		name = g_string_prepend_c(name, '/');
		name = g_string_prepend(name, parent->name);
	}
	ret = name->str;
	g_string_free(name, FALSE);
	return ret;
}

static struct gaim_pref *find_pref(const char *name)
{
	if(!name || name[0] != '/') {
		return NULL;
	} else if(name[1] == '\0') {
		return &prefs;
	} else {
		return g_hash_table_lookup(prefs_hash, name);
	}
}

static struct gaim_pref *find_pref_parent(const char *name)
{
	char *parent_name = get_path_dirname(name);
	struct gaim_pref *ret = &prefs;

	if(strcmp(parent_name, "/")) {
		ret = find_pref(parent_name);
	}

	g_free(parent_name);
	return ret;
}

static void free_pref_value(struct gaim_pref *pref) {
	switch(pref->type) {
		case GAIM_PREF_BOOLEAN:
			pref->value.boolean = FALSE;
		case GAIM_PREF_INT:
			pref->value.integer = 0;
			break;
		case GAIM_PREF_STRING:
			g_free(pref->value.string);
			pref->value.string = NULL;
			break;
		case GAIM_PREF_STRING_LIST:
			{
				GList *tmp;
				for(tmp = pref->value.stringlist; tmp; tmp = tmp->next)
					g_free(tmp->data);

				g_list_free(pref->value.stringlist);
			} break;
		case GAIM_PREF_NONE:
			break;
	}
}

static struct gaim_pref *add_pref(GaimPrefType type, const char *name) {
	struct gaim_pref *parent;
	struct gaim_pref *me;
	struct gaim_pref *sibling;
	char *my_name;

	parent = find_pref_parent(name);

	if(!parent)
		return NULL;

	my_name = get_path_basename(name);

	for(sibling = parent->first_child; sibling; sibling = sibling->sibling) {
		if(!strcmp(sibling->name, my_name)) {
			g_free(my_name);
			return NULL;
		}
	}

	me = g_new0(struct gaim_pref, 1);
	me->type = type;
	me->name = my_name;

	me->parent = parent;
	if(parent->first_child) {
		/* blatant abuse of a for loop */
		for(sibling = parent->first_child; sibling->sibling;
				sibling = sibling->sibling);
		sibling->sibling = me;
	} else {
		parent->first_child = me;
	}

	g_hash_table_insert(prefs_hash, g_strdup(name), (gpointer)me);

	return me;
}

void gaim_prefs_add_none(const char *name) {
	add_pref(GAIM_PREF_NONE, name);
}

void gaim_prefs_add_bool(const char *name, gboolean value) {
	struct gaim_pref *pref = add_pref(GAIM_PREF_BOOLEAN, name);

	if(!pref)
		return;

	pref->value.boolean = value;
}

void gaim_prefs_add_int(const char *name, int value) {
	struct gaim_pref *pref = add_pref(GAIM_PREF_INT, name);

	if(!pref)
		return;

	pref->value.integer = value;
}

void gaim_prefs_add_string(const char *name, const char *value) {
	struct gaim_pref *pref = add_pref(GAIM_PREF_STRING, name);

	if(!pref)
		return;

	pref->value.string = g_strdup(value);
}

void gaim_prefs_add_string_list(const char *name, GList *value) {
	struct gaim_pref *pref = add_pref(GAIM_PREF_STRING_LIST, name);
	GList *tmp;

	if(!pref)
		return;

	for(tmp = value; tmp; tmp = tmp->next)
		pref->value.stringlist = g_list_append(pref->value.stringlist,
				g_strdup(tmp->data));
}

void remove_pref(struct gaim_pref *pref) {
	char *name;

	if(!pref || pref == &prefs)
		return;

	while(pref->first_child)
		remove_pref(pref->first_child);

	if(pref->parent->first_child == pref) {
		pref->parent->first_child = pref->sibling;
	} else {
		struct gaim_pref *sib = pref->parent->first_child;
		while(sib->sibling != pref)
			sib = sib->sibling;
		sib->sibling = pref->sibling;
	}

	name = pref_full_name(pref);

	gaim_debug(GAIM_DEBUG_INFO, "prefs", "removing pref %s\n", name);

	g_hash_table_remove(prefs_hash, name);
	g_free(name);

	free_pref_value(pref);

	g_slist_free(pref->callbacks);
	g_free(pref->name);
	g_free(pref);
}

void gaim_prefs_remove(const char *name) {
	struct gaim_pref *pref = find_pref(name);

	if(!pref)
		return;

	remove_pref(pref);
}

void gaim_prefs_destroy() {
	gaim_prefs_remove("/");
}

static void do_callbacks(const char* name, struct gaim_pref *pref) {
	GSList *cbs;
	struct gaim_pref *cb_pref;
	for(cb_pref = pref; cb_pref; cb_pref = cb_pref->parent) {
		for(cbs = cb_pref->callbacks; cbs; cbs = cbs->next) {
			struct pref_cb *cb = cbs->data;
			cb->func(name, pref->type, pref->value.generic, cb->data);
		}
	}
}

void gaim_prefs_trigger_callback(const char *name) {
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_trigger_callback: Unknown pref %s\n", name);
		return;
	}

	do_callbacks(name, pref);
}

void gaim_prefs_set_generic(const char *name, gpointer value) {
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_set_generic: Unknown pref %s\n", name);
		return;
	}

	pref->value.generic = value;
	do_callbacks(name, pref);
}

void gaim_prefs_set_bool(const char *name, gboolean value) {
	struct gaim_pref *pref = find_pref(name);

	if(pref) {
		if(pref->type != GAIM_PREF_BOOLEAN) {
			gaim_debug(GAIM_DEBUG_ERROR, "prefs",
					"gaim_prefs_set_bool: %s not a boolean pref\n", name);
			return;
		}

		if(pref->value.boolean != value) {
			pref->value.boolean = value;
			do_callbacks(name, pref);
		}
	} else {
		gaim_prefs_add_bool(name, value);
	}
}

void gaim_prefs_set_int(const char *name, int value) {
	struct gaim_pref *pref = find_pref(name);

	if(pref) {
		if(pref->type != GAIM_PREF_INT) {
			gaim_debug(GAIM_DEBUG_ERROR, "prefs",
					"gaim_prefs_set_int: %s not an integer pref\n", name);
			return;
		}

		if(pref->value.integer != value) {
			pref->value.integer = value;
			do_callbacks(name, pref);
		}
	} else {
		gaim_prefs_add_int(name, value);
	}
}

void gaim_prefs_set_string(const char *name, const char *value) {
	struct gaim_pref *pref = find_pref(name);

	if(pref) {
		if(pref->type != GAIM_PREF_STRING) {
			gaim_debug(GAIM_DEBUG_ERROR, "prefs",
					"gaim_prefs_set_string: %s not a string pref\n", name);
			return;
		}

		if((value && !pref->value.string) ||
				(!value && pref->value.string) ||
				strcmp(pref->value.string, value)) {
			g_free(pref->value.string);
			pref->value.string = g_strdup(value);
			do_callbacks(name, pref);
		}
	} else {
		gaim_prefs_add_string(name, value);
	}
}

void gaim_prefs_set_string_list(const char *name, GList *value) {
	struct gaim_pref *pref = find_pref(name);
	if(pref) {
		GList *tmp;

		if(pref->type != GAIM_PREF_STRING_LIST) {
			gaim_debug(GAIM_DEBUG_ERROR, "prefs",
					"gaim_prefs_set_string_list: %s not a string list pref\n",
					name);
			return;
		}

		for(tmp = pref->value.stringlist; tmp; tmp = tmp->next)
			g_free(tmp->data);

		g_list_free(pref->value.stringlist);
		pref->value.stringlist = NULL;

		for(tmp = value; tmp; tmp = tmp->next)
			pref->value.stringlist = g_list_append(pref->value.stringlist,
					g_strdup(tmp->data));

		do_callbacks(name, pref);

	} else {
		gaim_prefs_add_string_list(name, value);
	}
}

gpointer gaim_prefs_get_generic(const char *name) {
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_generic: Unknown pref %s\n", name);
		return NULL;
	}

	return pref->value.generic;
}

GaimPrefType gaim_prefs_get_type(const char *name) {
	struct gaim_pref *pref = find_pref(name);

	if (pref == NULL)
		return GAIM_PREF_NONE;

	return (pref->type);
}

gboolean gaim_prefs_get_bool(const char *name) {
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_bool: Unknown pref %s\n", name);
		return FALSE;
	} else if(pref->type != GAIM_PREF_BOOLEAN) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_bool: %s not a boolean pref\n", name);
		return FALSE;
	}

	return pref->value.boolean;
}

int gaim_prefs_get_int(const char *name) {
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_int: Unknown pref %s\n", name);
		return 0;
	} else if(pref->type != GAIM_PREF_INT) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_int: %s not an integer pref\n", name);
		return 0;
	}

	return pref->value.integer;
}

const char *gaim_prefs_get_string(const char *name) {
	struct gaim_pref *pref = find_pref(name);

	if(!pref) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_string: Unknown pref %s\n", name);
		return NULL;
	} else if(pref->type != GAIM_PREF_STRING) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_string: %s not a string pref\n", name);
		return NULL;
	}

	return pref->value.string;
}

GList *gaim_prefs_get_string_list(const char *name) {
	struct gaim_pref *pref = find_pref(name);
	GList *ret = NULL, *tmp;

	if(!pref) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_string_list: Unknown pref %s\n", name);
		return NULL;
	} else if(pref->type != GAIM_PREF_STRING_LIST) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs",
				"gaim_prefs_get_string_list: %s not a string list pref\n", name);
		return NULL;
	}

	for(tmp = pref->value.stringlist; tmp; tmp = tmp->next)
		ret = g_list_append(ret, g_strdup(tmp->data));

	return ret;
}

void gaim_prefs_rename(const char *oldname, const char *newname) {
	struct gaim_pref *oldpref, *newpref;

	oldpref = find_pref(oldname);
	newpref = find_pref(newname);

	/* it's already been renamed, call off the dogs */
	if(!oldpref)
		return;

	g_return_if_fail(newpref != NULL); /* the new one needs to be created */
	g_return_if_fail(oldpref->type == newpref->type);
	g_return_if_fail(oldpref->first_child == NULL); /* can't rename parents */

	switch(oldpref->type) {
		case GAIM_PREF_NONE:
			break;
		case GAIM_PREF_BOOLEAN:
			gaim_prefs_set_bool(newname, oldpref->value.boolean);
			break;
		case GAIM_PREF_INT:
			gaim_prefs_set_int(newname, oldpref->value.integer);
			break;
		case GAIM_PREF_STRING:
			gaim_prefs_set_string(newname, oldpref->value.string);
			break;
		case GAIM_PREF_STRING_LIST:
			gaim_prefs_set_string_list(newname, oldpref->value.stringlist);
			break;
	}

	remove_pref(oldpref);
}

void gaim_prefs_rename_old() {
	/* This doesn't actually do anything yet, but it will */
}

guint gaim_prefs_connect_callback(const char *name, GaimPrefCallback func, gpointer data)
{
	struct gaim_pref *pref = find_pref(name);
	struct pref_cb *cb;
	static guint cb_id = 0;

	if(!pref)
		return 0;

	cb = g_new0(struct pref_cb, 1);

	cb->func = func;
	cb->data = data;
	cb->id = ++cb_id;

	pref->callbacks = g_slist_append(pref->callbacks, cb);

	return cb->id;
}

gboolean disco_callback_helper(struct gaim_pref *pref, guint callback_id) {
	GSList *cbs;
	struct gaim_pref *child;

	if(!pref)
		return FALSE;

	for(cbs = pref->callbacks; cbs; cbs = cbs->next) {
		struct pref_cb *cb = cbs->data;
		if(cb->id == callback_id) {
			pref->callbacks = g_slist_remove(pref->callbacks, cb);
			g_free(cb);
			return TRUE;
		}
	}

	for(child = pref->first_child; child; child = child->sibling) {
		if(disco_callback_helper(child, callback_id))
			return TRUE;
	}

	return FALSE;
}

void gaim_prefs_disconnect_callback(guint callback_id) {
	disco_callback_helper(&prefs, callback_id);
}

static void gaim_prefs_write(FILE *f, struct gaim_pref *pref, int depth) {
	struct gaim_pref *tmp;
	char *esc;
	int i;

	if(!pref) {
		pref = &prefs;

		fprintf(f, "<?xml version='1.0' encoding='UTF-8' ?>\n");
		fprintf(f, "<pref name='/'");
	} else {
		for(i=0; i<depth; i++)
			fprintf(f, "\t");
		esc = g_markup_escape_text(pref->name, -1);
		fprintf(f, "<pref name='%s'", esc);
		g_free(esc);
	}

	switch(pref->type) {
		case GAIM_PREF_NONE:
			break;
		case GAIM_PREF_BOOLEAN:
			fprintf(f, " type='bool' value='%d'", pref->value.boolean);
			break;
		case GAIM_PREF_INT:
			fprintf(f, " type='int' value='%d'", pref->value.integer);
			break;
		case GAIM_PREF_STRING:
			esc = g_markup_escape_text(pref->value.string, -1);
			fprintf(f, " type='string' value='%s'", esc);
			g_free(esc);
			break;
		case GAIM_PREF_STRING_LIST:
			fprintf(f, " type='stringlist'");
			break;
	}

	if(pref->first_child || pref->type == GAIM_PREF_STRING_LIST) {
		fprintf(f, ">\n");

		for(tmp = pref->first_child; tmp; tmp = tmp->sibling)
			gaim_prefs_write(f, tmp, depth+1);

		if(pref->type == GAIM_PREF_STRING_LIST) {
			GList *tmp2;
			for(tmp2 = pref->value.stringlist; tmp2; tmp2 = tmp2->next) {
				for(i=0; i<depth+1; i++)
					fprintf(f, "\t");
				esc = g_markup_escape_text(tmp2->data, -1);
				fprintf(f, "<item value='%s' />\n", esc);
				g_free(esc);
			}
		}

		for(i=0; i<depth; i++)
			fprintf(f, "\t");
		fprintf(f, "</pref>\n");
	} else {
		fprintf(f, " />\n");
	}
}

void gaim_prefs_sync() {
	FILE *file;
	const char *user_dir = gaim_user_dir();
	char *filename;
	char *filename_real;

	if(!prefs_is_loaded) {
		gaim_debug(GAIM_DEBUG_WARNING, "prefs", "prefs saved before loading!  scheduling save.\n");
		schedule_prefs_save(); /* schedule a save for after we read in */
		return;
	}

	if(!user_dir)
		return;

	gaim_debug(GAIM_DEBUG_INFO, "prefs", "writing prefs out to disk.\n");

	file = fopen(user_dir, "r");
	if(!file)
		mkdir(user_dir, S_IRUSR | S_IWUSR | S_IXUSR);
	else
		fclose(file);

	filename = g_build_filename(user_dir, "prefs.xml.save", NULL);

	if((file = fopen(filename, "w"))) {
		gaim_prefs_write(file, NULL, 0);
		fclose(file);
		chmod(filename, S_IRUSR | S_IWUSR);
	} else {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs", "Unable to write %s\n",
				filename);
	}

	filename_real = g_build_filename(user_dir, "prefs.xml", NULL);
	if(rename(filename, filename_real) < 0)
		gaim_debug(GAIM_DEBUG_ERROR, "prefs", "Error renaming %s to %s\n",
				filename, filename_real);

	g_free(filename);
	g_free(filename_real);
}

static GList *prefs_stack = NULL;

static void prefs_start_element_handler (GMarkupParseContext *context,
		const gchar *element_name,
		const gchar **attribute_names,
		const gchar **attribute_values,
		gpointer user_data,
		GError **error) {
	GaimPrefType pref_type = GAIM_PREF_NONE;
	int i;
	const char *pref_name = NULL, *pref_value = NULL;
	GString *pref_name_full;
	GList *tmp;

	if(strcmp(element_name, "pref") && strcmp(element_name, "item"))
		return;

	for(i = 0; attribute_names[i]; i++) {
		if(!strcmp(attribute_names[i], "name")) {
			pref_name = attribute_values[i];
		} else if(!strcmp(attribute_names[i], "type")) {
			if(!strcmp(attribute_values[i], "bool"))
				pref_type = GAIM_PREF_BOOLEAN;
			else if(!strcmp(attribute_values[i], "int"))
				pref_type = GAIM_PREF_INT;
			else if(!strcmp(attribute_values[i], "string"))
				pref_type = GAIM_PREF_STRING;
			else if(!strcmp(attribute_values[i], "stringlist"))
				pref_type = GAIM_PREF_STRING_LIST;
			else
				return;
		} else if(!strcmp(attribute_names[i], "value")) {
			pref_value = attribute_values[i];
		}
	}

	if(!strcmp(element_name, "item")) {
		struct gaim_pref *pref;

		pref_name_full = g_string_new("");

		for(tmp = prefs_stack; tmp; tmp = tmp->next) {
			pref_name_full = g_string_prepend(pref_name_full, tmp->data);
			pref_name_full = g_string_prepend_c(pref_name_full, '/');
		}

		pref = find_pref(pref_name_full->str);

		if(pref) {
			pref->value.stringlist = g_list_append(pref->value.stringlist,
					g_strdup(pref_value));
		}
	} else {
		if(!pref_name || !strcmp(pref_name, "/"))
			return;

		pref_name_full = g_string_new(pref_name);

		for(tmp = prefs_stack; tmp; tmp = tmp->next) {
			pref_name_full = g_string_prepend_c(pref_name_full, '/');
			pref_name_full = g_string_prepend(pref_name_full, tmp->data);
		}

		pref_name_full = g_string_prepend_c(pref_name_full, '/');

		switch(pref_type) {
			case GAIM_PREF_NONE:
				break;
			case GAIM_PREF_BOOLEAN:
				gaim_prefs_set_bool(pref_name_full->str, atoi(pref_value));
				break;
			case GAIM_PREF_INT:
				gaim_prefs_set_int(pref_name_full->str, atoi(pref_value));
				break;
			case GAIM_PREF_STRING:
				gaim_prefs_set_string(pref_name_full->str, pref_value);
				break;
			case GAIM_PREF_STRING_LIST:
				gaim_prefs_set_string_list(pref_name_full->str, NULL);
				break;
		}
		prefs_stack = g_list_prepend(prefs_stack, g_strdup(pref_name));
		g_string_free(pref_name_full, TRUE);
	}
}

static void prefs_end_element_handler(GMarkupParseContext *context,
		const gchar *element_name, gpointer user_data, GError **error) {
	if(prefs_stack && !strcmp(element_name, "pref")) {
		g_free(prefs_stack->data);
		prefs_stack = g_list_delete_link(prefs_stack, prefs_stack);
	}
}

static GMarkupParser prefs_parser = {
	prefs_start_element_handler,
	prefs_end_element_handler,
	NULL,
	NULL,
	NULL
};

gboolean gaim_prefs_load() {
	gchar *filename = g_build_filename(gaim_user_dir(), "prefs.xml", NULL);
	gchar *contents = NULL;
	gsize length;
	GMarkupParseContext *context;
	GError *error = NULL;


	if(!filename) {
		prefs_is_loaded = TRUE;
		return FALSE;
	}

	gaim_debug(GAIM_DEBUG_INFO, "prefs", "Reading %s\n", filename);

	if(!g_file_get_contents(filename, &contents, &length, &error)) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs", "Error reading prefs: %s\n",
				error->message);
		g_error_free(error);
		g_free(filename);
		prefs_is_loaded = TRUE;

		return FALSE;
	}

	context = g_markup_parse_context_new(&prefs_parser, 0, NULL, NULL);

	if(!g_markup_parse_context_parse(context, contents, length, NULL)) {
		g_markup_parse_context_free(context);
		g_free(contents);
		g_free(filename);
		prefs_is_loaded = TRUE;

		return FALSE;
	}

	if(!g_markup_parse_context_end_parse(context, NULL)) {
		gaim_debug(GAIM_DEBUG_ERROR, "prefs", "Error parsing %s\n", filename);
		g_markup_parse_context_free(context);
		g_free(contents);
		g_free(filename);
		prefs_is_loaded = TRUE;

		return FALSE;
	}

	gaim_debug(GAIM_DEBUG_INFO, "prefs", "Finished reading %s\n", filename);
	g_markup_parse_context_free(context);
	g_free(contents);
	g_free(filename);
	prefs_is_loaded = TRUE;

	return TRUE;
}