view src/protocols/oscar/md5.h @ 7011:4375bf2d9020

[gaim-migrate @ 7574] The user-visible changes? Gaim now shows peep's away messages in their tooltip for AIM over oscar. Things to do: -Make sure this doesn't screw up with huge buddy lists -Replace %n with your screen name, etc. in the tooltip -Leave in b, i, u tags in the tooltip -Fix the 2 8 byte memleaks in locate.c Client authors that aren't me will want to read the following pretty closely... I made some internal libfaim changes. I desire to make libfaim cleaner. I don't know if this really helps or not. Here's what I've done: Changed all the SNAC-sending functions in info.c to NOT take a conn argument. The connection is looked up from the session. I'm trying to make oscar.c less-aware of connections. Added aim_locate_finduserinfo() - Use for getting the aim_userinfo_t for the given screenname. Added aim_locate_getinfoshort() - Use this to request that the servers send you profile info, away message, caps, or a combination of the above. It's like aim_locate_getinfo() but less rate limited. Renamed aim_bos_reqlocaterights() to aim_locate_reqrights() Renamed aim_getinfo() to aim_locate_getinfo() Renamed aim_setdirectoryinfo() to aim_locate_setdirinfo() Renamed aim_0002_000b() to aim_locate_000b() Renamed aim_setuserinterests() to aim_locate_setinterests() Removed aim_userinfo_sn() Removed aim_userinfo_flags() Removed aim_userinfo_idle() Removed aim_userinfo_warnlevel() Removed aim_userinfo_createtime() Removed aim_userinfo_membersince() Removed aim_userinfo_onlinesince() Removed aim_userinfo_sessionlen() Removed aim_userinfo_hascap() Renamed info.c to locate.c Made locate.c keep a static, linked list of nodes of sn, away message, available message, user info. This list is maintained by libfaim automatically. Now clients don't have to keep track of all this stuff themselves, and users won't have to wait for away message/info retrieval if the person is in your buddy list. libfaim uses the iChat way of retrieving stuff, which is not nearly as rate limited as the old way. I actually have a feeling WinAIM uses the same SNAC now (although I didn't check), but I like pluggin iChat because it's innovative. Moved sess->emailinfo to a static variable inside email.c. Removed evilhack from oscar.c I think that's about everything... committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 29 Sep 2003 12:30:03 +0000
parents 84a5ea08545a
children
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/*
  Copyright (C) 1999 Aladdin Enterprises.  All rights reserved.

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

  L. Peter Deutsch
  ghost@aladdin.com

 */
/*
  Independent implementation of MD5 (RFC 1321).

  This code implements the MD5 Algorithm defined in RFC 1321.
  It is derived directly from the text of the RFC and not from the
  reference implementation.

  The original and principal author of md5.h is L. Peter Deutsch
  <ghost@aladdin.com>.  Other authors are noted in the change history
  that follows (in reverse chronological order):

  1999-11-04 lpd Edited comments slightly for automatic TOC extraction.
  1999-10-18 lpd Fixed typo in header comment (ansi2knr rather than md5);
	added conditionalization for C++ compilation from Martin
	Purschke <purschke@bnl.gov>.
  1999-05-03 lpd Original version.
 */

#ifndef md5_INCLUDED
#  define md5_INCLUDED

/*
 * This code has some adaptations for the Ghostscript environment, but it
 * will compile and run correctly in any environment with 8-bit chars and
 * 32-bit ints.  Specifically, it assumes that if the following are
 * defined, they have the same meaning as in Ghostscript: P1, P2, P3,
 * ARCH_IS_BIG_ENDIAN.
 */

typedef unsigned char md5_byte_t; /* 8-bit byte */
typedef unsigned int md5_word_t; /* 32-bit word */

/* Define the state of the MD5 Algorithm. */
typedef struct md5_state_s {
    md5_word_t count[2];	/* message length in bits, lsw first */
    md5_word_t abcd[4];		/* digest buffer */
    md5_byte_t buf[64];		/* accumulate block */
} md5_state_t;

#ifdef __cplusplus
extern "C" 
{
#endif

/* Initialize the algorithm. */
#ifdef P1
void md5_init(P1(md5_state_t *pms));
#else
void md5_init(md5_state_t *pms);
#endif

/* Append a string to the message. */
#ifdef P3
void md5_append(P3(md5_state_t *pms, const md5_byte_t *data, int nbytes));
#else
void md5_append(md5_state_t *pms, const md5_byte_t *data, int nbytes);
#endif

/* Finish the message and return the digest. */
#ifdef P2
void md5_finish(P2(md5_state_t *pms, md5_byte_t digest[16]));
#else
void md5_finish(md5_state_t *pms, md5_byte_t digest[16]);
#endif

#ifdef __cplusplus
}  /* end extern "C" */
#endif

#endif /* md5_INCLUDED */