view src/protocols/oscar/txqueue.c @ 7011:4375bf2d9020

[gaim-migrate @ 7574] The user-visible changes? Gaim now shows peep's away messages in their tooltip for AIM over oscar. Things to do: -Make sure this doesn't screw up with huge buddy lists -Replace %n with your screen name, etc. in the tooltip -Leave in b, i, u tags in the tooltip -Fix the 2 8 byte memleaks in locate.c Client authors that aren't me will want to read the following pretty closely... I made some internal libfaim changes. I desire to make libfaim cleaner. I don't know if this really helps or not. Here's what I've done: Changed all the SNAC-sending functions in info.c to NOT take a conn argument. The connection is looked up from the session. I'm trying to make oscar.c less-aware of connections. Added aim_locate_finduserinfo() - Use for getting the aim_userinfo_t for the given screenname. Added aim_locate_getinfoshort() - Use this to request that the servers send you profile info, away message, caps, or a combination of the above. It's like aim_locate_getinfo() but less rate limited. Renamed aim_bos_reqlocaterights() to aim_locate_reqrights() Renamed aim_getinfo() to aim_locate_getinfo() Renamed aim_setdirectoryinfo() to aim_locate_setdirinfo() Renamed aim_0002_000b() to aim_locate_000b() Renamed aim_setuserinterests() to aim_locate_setinterests() Removed aim_userinfo_sn() Removed aim_userinfo_flags() Removed aim_userinfo_idle() Removed aim_userinfo_warnlevel() Removed aim_userinfo_createtime() Removed aim_userinfo_membersince() Removed aim_userinfo_onlinesince() Removed aim_userinfo_sessionlen() Removed aim_userinfo_hascap() Renamed info.c to locate.c Made locate.c keep a static, linked list of nodes of sn, away message, available message, user info. This list is maintained by libfaim automatically. Now clients don't have to keep track of all this stuff themselves, and users won't have to wait for away message/info retrieval if the person is in your buddy list. libfaim uses the iChat way of retrieving stuff, which is not nearly as rate limited as the old way. I actually have a feeling WinAIM uses the same SNAC now (although I didn't check), but I like pluggin iChat because it's innovative. Moved sess->emailinfo to a static variable inside email.c. Removed evilhack from oscar.c I think that's about everything... committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 29 Sep 2003 12:30:03 +0000
parents 858979ab3867
children c86f075b269a
line wrap: on
line source

/*
 * txqueue.c
 *
 * Herein lies all the mangement routines for the transmit (Tx) queue.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

#ifndef _WIN32
#include <sys/socket.h>
#else
#include "win32dep.h"
#endif

/*
 * Allocate a new tx frame.
 *
 * This is more for looks than anything else.
 *
 * Right now, that is.  If/when we implement a pool of transmit
 * frames, this will become the request-an-unused-frame part.
 *
 * framing = AIM_FRAMETYPE_OFT/FLAP
 * chan = channel for FLAP, hdrtype for OFT
 *
 */
faim_internal aim_frame_t *aim_tx_new(aim_session_t *sess, aim_conn_t *conn, fu8_t framing, fu16_t chan, int datalen)
{
	aim_frame_t *fr;

	if (!conn) {
		faimdprintf(sess, 0, "aim_tx_new: ERROR: no connection specified\n");
		return NULL;
	}

	/* For sanity... */
	if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) || (conn->type == AIM_CONN_TYPE_LISTENER)) {
		if (framing != AIM_FRAMETYPE_OFT) {
			faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for rendezvous connection\n");
			return NULL;
		}
	} else {
		if (framing != AIM_FRAMETYPE_FLAP) {
			faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for FLAP connection\n");
			return NULL;
		}
	}

	if (!(fr = (aim_frame_t *)malloc(sizeof(aim_frame_t))))
		return NULL;
	memset(fr, 0, sizeof(aim_frame_t));

	fr->conn = conn; 

	fr->hdrtype = framing;

	if (fr->hdrtype == AIM_FRAMETYPE_FLAP) {

		fr->hdr.flap.type = chan;

	} else if (fr->hdrtype == AIM_FRAMETYPE_OFT) {

		fr->hdr.rend.type = chan;

	} else 
		faimdprintf(sess, 0, "tx_new: unknown framing\n");

	if (datalen > 0) {
		fu8_t *data;

		if (!(data = (unsigned char *)malloc(datalen))) {
			aim_frame_destroy(fr);
			return NULL;
		}

		aim_bstream_init(&fr->data, data, datalen);
	}

	return fr;
}

/*
 * aim_tx_enqeue__queuebased()
 *
 * The overall purpose here is to enqueue the passed in command struct
 * into the outgoing (tx) queue.  Basically...
 *   1) Make a scope-irrelevent copy of the struct
 *   3) Mark as not-sent-yet
 *   4) Enqueue the struct into the list
 *   6) Return
 *
 * Note that this is only used when doing queue-based transmitting;
 * that is, when sess->tx_enqueue is set to &aim_tx_enqueue__queuebased.
 *
 */
static int aim_tx_enqueue__queuebased(aim_session_t *sess, aim_frame_t *fr)
{

	if (!fr->conn) {
		faimdprintf(sess, 1, "aim_tx_enqueue: WARNING: enqueueing packet with no connecetion\n");
		fr->conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS);
	}

	if (fr->hdrtype == AIM_FRAMETYPE_FLAP) {
		/* assign seqnum -- XXX should really not assign until hardxmit */
		fr->hdr.flap.seqnum = aim_get_next_txseqnum(fr->conn);
	}

	fr->handled = 0; /* not sent yet */

	/* see overhead note in aim_rxqueue counterpart */
	if (!sess->queue_outgoing)
		sess->queue_outgoing = fr;
	else {
		aim_frame_t *cur;

		for (cur = sess->queue_outgoing; cur->next; cur = cur->next)
			;
		cur->next = fr;
	}

	return 0;
}

/*
 * aim_tx_enqueue__immediate()
 *
 * Parallel to aim_tx_enqueue__queuebased, however, this bypasses
 * the whole queue mess when you want immediate writes to happen.
 *
 * Basically the same as its __queuebased couterpart, however
 * instead of doing a list append, it just calls aim_tx_sendframe()
 * right here. 
 * 
 */
static int aim_tx_enqueue__immediate(aim_session_t *sess, aim_frame_t *fr)
{

	if (!fr->conn) {
		faimdprintf(sess, 1, "aim_tx_enqueue: ERROR: packet has no connection\n");
		aim_frame_destroy(fr);
		return 0;
	}

	if (fr->hdrtype == AIM_FRAMETYPE_FLAP)
		fr->hdr.flap.seqnum = aim_get_next_txseqnum(fr->conn);

	fr->handled = 0; /* not sent yet */

	aim_tx_sendframe(sess, fr);

	aim_frame_destroy(fr);

	return 0;
}

faim_export int aim_tx_setenqueue(aim_session_t *sess, int what, int (*func)(aim_session_t *, aim_frame_t *))
{
	
	if (what == AIM_TX_QUEUED)
		sess->tx_enqueue = &aim_tx_enqueue__queuebased;
	else if (what == AIM_TX_IMMEDIATE) 
		sess->tx_enqueue = &aim_tx_enqueue__immediate;
	else if (what == AIM_TX_USER) {
		if (!func)
			return -EINVAL;
		sess->tx_enqueue = func;
	} else
		return -EINVAL; /* unknown action */

	return 0;
}

faim_internal int aim_tx_enqueue(aim_session_t *sess, aim_frame_t *fr)
{
	
	/*
	 * If we want to send a connection thats inprogress, we have to force
	 * them to use the queue based version. Otherwise, use whatever they
	 * want.
	 */
	if (fr && fr->conn && 
			(fr->conn->status & AIM_CONN_STATUS_INPROGRESS)) {
		return aim_tx_enqueue__queuebased(sess, fr);
	}

	return (*sess->tx_enqueue)(sess, fr);
}

/* 
 *  aim_get_next_txseqnum()
 *
 *   This increments the tx command count, and returns the seqnum
 *   that should be stamped on the next FLAP packet sent.  This is
 *   normally called during the final step of packet preparation
 *   before enqueuement (in aim_tx_enqueue()).
 *
 */
faim_internal flap_seqnum_t aim_get_next_txseqnum(aim_conn_t *conn)
{
	flap_seqnum_t ret;
	
	ret = ++conn->seqnum;

	return ret;
}

static int aim_send(int fd, const void *buf, size_t count)
{
	int left, cur;

	for (cur = 0, left = count; left; ) {
		int ret;

		ret = send(fd, ((unsigned char *)buf)+cur, left, 0);
		if (ret == -1)
			return -1;
		else if (ret == 0)
			return cur;

		cur += ret;
		left -= ret;
	}

	return cur;
}

static int aim_bstream_send(aim_bstream_t *bs, aim_conn_t *conn, size_t count)
{
	int wrote = 0;
	if (!bs || !conn || (count < 0))
		return -EINVAL;

	if (count > aim_bstream_empty(bs))
		count = aim_bstream_empty(bs); /* truncate to remaining space */

	if (count) {
		if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) && 
		    (conn->subtype == AIM_CONN_SUBTYPE_OFT_DIRECTIM)) {
			/* I strongly suspect that this is a horrible thing to do
			 * and I feel really guilty doing it. */
			const char *sn = aim_odc_getsn(conn);
			aim_rxcallback_t userfunc;
			while (count - wrote > 1024) {
				wrote = wrote + aim_send(conn->fd, bs->data + bs->offset + wrote, 1024);
				if ((userfunc=aim_callhandler(conn->sessv, conn, 
								AIM_CB_FAM_SPECIAL, 
								AIM_CB_SPECIAL_IMAGETRANSFER)))
				  userfunc(conn->sessv, NULL, sn, 
					   count-wrote>1024 ? ((double)wrote / count) : 1);
			}
		}
		if (count - wrote) {
			wrote = wrote + aim_send(conn->fd, bs->data + bs->offset + wrote, count - wrote);
		}

	}

	if (((aim_session_t *)conn->sessv)->debug >= 2) {
		int i;
		aim_session_t *sess = (aim_session_t *)conn->sessv;

		faimdprintf(sess, 2, "\nOutgoing data: (%d bytes)", wrote);
		for (i = 0; i < wrote; i++) {
			if (!(i % 8)) 
				faimdprintf(sess, 2, "\n\t");
			faimdprintf(sess, 2, "0x%02x ", *(bs->data + bs->offset + i));
		}
		faimdprintf(sess, 2, "\n");
	}

	bs->offset += wrote;

	return wrote;
}

static int sendframe_flap(aim_session_t *sess, aim_frame_t *fr)
{
	aim_bstream_t obs;
	fu8_t *obs_raw;
	int payloadlen, err = 0, obslen;

	payloadlen = aim_bstream_curpos(&fr->data);

	if (!(obs_raw = malloc(6 + payloadlen)))
		return -ENOMEM;

	aim_bstream_init(&obs, obs_raw, 6 + payloadlen);

	/* FLAP header */
	aimbs_put8(&obs, 0x2a);
	aimbs_put8(&obs, fr->hdr.flap.type);
	aimbs_put16(&obs, fr->hdr.flap.seqnum);
	aimbs_put16(&obs, payloadlen);

	/* payload */
	aim_bstream_rewind(&fr->data);
	aimbs_putbs(&obs, &fr->data, payloadlen);

	obslen = aim_bstream_curpos(&obs);
	aim_bstream_rewind(&obs);
	if (aim_bstream_send(&obs, fr->conn, obslen) != obslen)
		err = -errno;
	
	free(obs_raw); /* XXX aim_bstream_free */

	fr->handled = 1;
	fr->conn->lastactivity = time(NULL);

	return err;
}

static int sendframe_rendezvous(aim_session_t *sess, aim_frame_t *fr)
{
	aim_bstream_t bs;
	fu8_t *bs_raw;
	int err = 0;
	int totlen = 8 + aim_bstream_curpos(&fr->data);

	if (!(bs_raw = malloc(totlen)))
		return -1;

	aim_bstream_init(&bs, bs_raw, totlen);

	aimbs_putraw(&bs, fr->hdr.rend.magic, 4);
	aimbs_put16(&bs, 8 + fr->hdr.rend.hdrlen);
	aimbs_put16(&bs, fr->hdr.rend.type);

	/* payload */
	aim_bstream_rewind(&fr->data);
	aimbs_putbs(&bs, &fr->data, totlen - 8);

	aim_bstream_rewind(&bs);

	if (aim_bstream_send(&bs, fr->conn, totlen) != totlen)
		err = -errno;

	free(bs_raw); /* XXX aim_bstream_free */

	fr->handled = 1;
	fr->conn->lastactivity = time(NULL);

	return err;
}

faim_internal int aim_tx_sendframe(aim_session_t *sess, aim_frame_t *fr)
{
	if (fr->hdrtype == AIM_FRAMETYPE_FLAP)
		return sendframe_flap(sess, fr);
	else if (fr->hdrtype == AIM_FRAMETYPE_OFT)
		return sendframe_rendezvous(sess, fr);
	return -1;
}

faim_export int aim_tx_flushqueue(aim_session_t *sess)
{
	aim_frame_t *cur;

	for (cur = sess->queue_outgoing; cur; cur = cur->next) {

		if (cur->handled)
	       		continue; /* already been sent */

		if (cur->conn && (cur->conn->status & AIM_CONN_STATUS_INPROGRESS))
			continue;

		/*
		 * And now for the meager attempt to force transmit
		 * latency and avoid missed messages.
		 */
		if ((cur->conn->lastactivity + cur->conn->forcedlatency) >= time(NULL)) {
			/* 
			 * XXX should be a break! we dont want to block the 
			 * upper layers
			 *
			 * XXX or better, just do this right.
			 *
			 */
			sleep((cur->conn->lastactivity + cur->conn->forcedlatency) - time(NULL));
		}

		/* XXX this should call the custom "queuing" function!! */
		aim_tx_sendframe(sess, cur);
	}

	/* purge sent commands from queue */
	aim_tx_purgequeue(sess);

	return 0;
}

/*
 *  aim_tx_purgequeue()
 *  
 *  This is responsable for removing sent commands from the transmit 
 *  queue. This is not a required operation, but it of course helps
 *  reduce memory footprint at run time!  
 *
 */
faim_export void aim_tx_purgequeue(aim_session_t *sess)
{
	aim_frame_t *cur, **prev;

	for (prev = &sess->queue_outgoing; (cur = *prev); ) {

		if (cur->handled) {
			*prev = cur->next;

			aim_frame_destroy(cur);

		} else
			prev = &cur->next;
	}

	return;
}

/**
 * aim_tx_cleanqueue - get rid of packets waiting for tx on a dying conn
 * @sess: session
 * @conn: connection that's dying
 *
 * for now this simply marks all packets as sent and lets them
 * disappear without warning.
 *
 */
faim_internal void aim_tx_cleanqueue(aim_session_t *sess, aim_conn_t *conn)
{
	aim_frame_t *cur;

	for (cur = sess->queue_outgoing; cur; cur = cur->next) {
		if (cur->conn == conn)
			cur->handled = 1;
	}

	return;
}