view plugins/crazychat/util.h @ 13131:47ecef83e2e1

[gaim-migrate @ 15493] A lot of our conversation code assumes that conv->account != NULL. This is a completely invalid assumption. If you have a conversation open on an account, and you delete the account, Gaim should leave the conversation window open and set the account to NULL and handle everything appropriately. Currently it does not, and that makes me a little unhappy. To reproduce this: 1. Open a conversation with someone 2. Delete the account that you're sending messages from 3. Watch the assertion failures scroll by in the debug window committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 06 Feb 2006 05:43:09 +0000
parents 8bcd4d4ccef6
children
line wrap: on
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#ifndef __UTIL_H__
#define __UTIL_H__

#include <debug.h>

#define SET_TIME(x)							\
	do {								\
		assert(!gettimeofday((x), NULL));			\
	} while(0)

#define SET_TIMEOUT(timespec, given_timeout)	/* timeout is in ms */	\
	do {								\
		struct timeval* curr = (struct timeval*)(timespec);	\
		unsigned int tout;					\
		if (given_timeout > 100) {				\
			tout = given_timeout;				\
		} else {						\
			tout = 100;					\
		}							\
		SET_TIME(curr);						\
		curr->tv_sec += (tout / 1000);				\
		curr->tv_usec /= 1000; /* set to ms */			\
		curr->tv_usec += (tout % 1000);				\
		curr->tv_sec += (curr->tv_usec / 1000);			\
		curr->tv_usec = (curr->tv_usec % 1000);			\
		curr->tv_usec *= 1000000;				\
	} while (0)

#endif

/* -- gcc specific vararg macro support ... but its so nice! -- */
#ifdef _DEBUG_
#define Debug(x, args...)						\
	do {								\
		printf(x, ## args);					\
		gaim_debug(GAIM_DEBUG_INFO, "crazychat", x, ## args);	\
	} while (0)
#else
#define Debug(x, args...) do{}while(0)
#endif