view src/gtknickcolors.h @ 13131:47ecef83e2e1

[gaim-migrate @ 15493] A lot of our conversation code assumes that conv->account != NULL. This is a completely invalid assumption. If you have a conversation open on an account, and you delete the account, Gaim should leave the conversation window open and set the account to NULL and handle everything appropriately. Currently it does not, and that makes me a little unhappy. To reproduce this: 1. Open a conversation with someone 2. Delete the account that you're sending messages from 3. Watch the assertion failures scroll by in the debug window committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 06 Feb 2006 05:43:09 +0000
parents 3153661f4d5c
children
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/**
 * @file gtknickcolors.h GTK+ Conversation API
 * @ingroup gtkui
 *
 * gaim
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKNICKCOLORS_H_
#define _GAIM_GTKNICKCOLORS_H_

static GdkColor nick_seed_colors[] = {
    {0, 47616, 46336, 43776},       /* Basic 3D Medium */
    {0, 32768, 32000, 29696},       /* Basic 3D Dark */
    {0, 22016, 20992, 18432},       /* 3D Shadow */
    {0, 33536, 42496, 32512},       /* Green Medium */
    {0, 23808, 29952, 21760},       /* Green Dark */
    {0, 17408, 22016, 12800},       /* Green Shadow */
    {0, 57344, 46592, 44800},       /* Red Hilight */
    {0, 49408, 26112, 23040},       /* Red Medium */
    {0, 34816, 17920, 12544},       /* Red Dark */
    {0, 49408, 14336,  8704},       /* Red Shadow */
    {0, 34816, 32512, 41728},       /* Purple Medium */
    {0, 25088, 23296, 33024},       /* Purple Dark */
    {0, 18688, 16384, 26112},       /* Purple Shadow */
    {0, 40192, 47104, 53760},       /* Blue Hilight */
    {0, 29952, 36864, 44544},       /* Blue Medium */
    {0, 57344, 49920, 40448},       /* Face Skin Medium */
    {0, 45824, 37120, 26880},       /* Face skin Dark */
    {0, 33280, 26112, 18176},       /* Face Skin Shadow */
    {0, 57088, 16896,  7680},       /* Accent Red */
    {0, 39168,     0,     0},       /* Accent Red Dark */
    {0, 17920, 40960, 17920},       /* Accent Green */
    {0,  9728, 50944,  9728}        /* Accent Green Dark */
};

#define NUM_NICK_SEED_COLORS (sizeof(nick_seed_colors) / sizeof(nick_seed_colors[0]))

#endif