Mercurial > pidgin
view src/win32/win32dep.c @ 4135:4927f8dd046f
[gaim-migrate @ 4353]
Memory leak fixes. Thanks Ari Pollak.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Tue, 24 Dec 2002 23:41:01 +0000 |
parents | a843ce9d77ea |
children | ebfb80bbe1ed |
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/* * win32dep.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Windows dependant code for Gaim */ #include <windows.h> #include <stdlib.h> #include <stdio.h> #include <winuser.h> #include <glib.h> #include <gdk/gdkwin32.h> #include "gaim.h" #include "stdafx.h" #include "resource.h" #include "MinimizeToTray.h" #include "systray.h" #include "winuser_extra.h" #include "IdleTracker.h" /* * DEFINES & MACROS */ /* * DATA STRUCTS */ struct _WGAIM_FLASH_INFO { guint t_handle; guint sig_handler; }; typedef struct _WGAIM_FLASH_INFO WGAIM_FLASH_INFO; /* * LOCALS */ static char install_dir[MAXPATHLEN]; static char lib_dir[MAXPATHLEN]; static char locale_dir[MAXPATHLEN]; static int bhide_icon; /* * GLOBALS */ HINSTANCE gaimexe_hInstance = 0; HINSTANCE gaimdll_hInstance = 0; /* * PROTOS */ BOOL (*MyFlashWindowEx)(PFLASHWINFO pfwi)=NULL; FARPROC wgaim_find_and_loadproc(char*, char*); /* Gaim window filters from systray.c */ extern GdkFilterReturn st_buddywin_filter(GdkXEvent*, GdkEvent*, gpointer); extern GdkFilterReturn st_loginwin_filter(GdkXEvent*, GdkEvent*, gpointer); extern GdkFilterReturn st_backwin_filter(GdkXEvent*, GdkEvent*, gpointer); /* * STATIC CODE */ /* Window flasher */ static gboolean flash_window_cb(gpointer data) { FlashWindow((HWND)data, TRUE); return TRUE; } static void halt_flash_filter(GtkWidget *widget, GdkEventFocus *event, WGAIM_FLASH_INFO *finfo) { /* Stop flashing and remove filter */ debug_printf("Removing timeout\n"); gtk_timeout_remove(finfo->t_handle); debug_printf("Disconnecting signal handler\n"); g_signal_handler_disconnect(G_OBJECT(widget),finfo->sig_handler); debug_printf("done\n"); } static void load_winver_specific_procs(void) { /* Used for Win98+ and WinNT5+ */ MyFlashWindowEx = (void*)wgaim_find_and_loadproc("user32.dll", "FlashWindowEx" ); } /* * PUBLIC CODE */ /* Misc Wingaim functions */ HINSTANCE wgaim_hinstance(void) { return gaimexe_hInstance; } /* Determine whether the specified dll contains the specified procedure. If so, load it (if not already loaded). */ FARPROC wgaim_find_and_loadproc( char* dllname, char* procedure ) { HMODULE hmod; int did_load=0; FARPROC proc = 0; if(!(hmod=GetModuleHandle(dllname))) { debug_printf("%s not found. Loading it..\n", dllname); if(!(hmod = LoadLibrary(dllname))) { debug_printf("Could not load: %s\n", dllname); return NULL; } else did_load = 1; } if((proc=GetProcAddress(hmod, procedure))) { debug_printf("This version of %s contains %s\n", dllname, procedure); return proc; } else { debug_printf("Function: %s not found in dll: %s\n", procedure, dllname); if(did_load) { /* unload dll */ FreeLibrary(hmod); } return NULL; } } /* * These functions are called after their respective windows are created. */ void wgaim_created_blistwin( GtkWidget *blist ) { gdk_window_add_filter (GTK_WIDGET(blist)->window, st_buddywin_filter, NULL); } void wgaim_created_loginwin( GtkWidget *loginwin ) { gdk_window_add_filter (GTK_WIDGET(loginwin)->window, st_loginwin_filter, NULL); } void wgaim_created_backwin( GtkWidget *backwin ) { gdk_window_add_filter (GTK_WIDGET(backwin)->window, st_backwin_filter, NULL); } /* Determine Gaim Paths during Runtime */ char* wgaim_install_dir(void) { HMODULE hmod; char* buf; hmod = GetModuleHandle(NULL); if( hmod == 0 ) { buf = g_win32_error_message( GetLastError() ); debug_printf("GetModuleHandle error: %s\n", buf); free(buf); return NULL; } if(GetModuleFileName( hmod, (char*)&install_dir, MAXPATHLEN ) == 0) { buf = g_win32_error_message( GetLastError() ); debug_printf("GetModuleFileName error: %s\n", buf); free(buf); return NULL; } buf = g_path_get_dirname( install_dir ); strcpy( (char*)&install_dir, buf ); free( buf ); return (char*)&install_dir; } char* wgaim_lib_dir(void) { strcpy(lib_dir, wgaim_install_dir()); strcat(lib_dir, G_DIR_SEPARATOR_S "plugins"); return (char*)&lib_dir; } char* wgaim_locale_dir(void) { strcpy(locale_dir, wgaim_install_dir()); strcat(locale_dir, G_DIR_SEPARATOR_S "locale"); return (char*)&locale_dir; } /* Miscellaneous */ /* FlashWindowEx is only supported by Win98+ and WinNT5+. If its not supported we do it our own way */ void wgaim_im_blink(GtkWidget *window) { if(MyFlashWindowEx) { FLASHWINFO info; info.cbSize = sizeof(FLASHWINFO); info.hwnd = GDK_WINDOW_HWND(window->window); info.dwFlags = FLASHW_ALL | FLASHW_TIMERNOFG; info.dwTimeout = 0; MyFlashWindowEx(&info); } else { WGAIM_FLASH_INFO *finfo = g_new0(WGAIM_FLASH_INFO, 1); /* Start Flashing window */ finfo->t_handle = gtk_timeout_add(1000, flash_window_cb, GDK_WINDOW_HWND(window->window)); finfo->sig_handler = g_signal_connect(G_OBJECT(window), "focus-in-event", G_CALLBACK(halt_flash_filter), finfo); } } /* Windows Initializations */ void wgaim_init(void) { WORD wVersionRequested; WSADATA wsaData; int err; char* locale=0; char newenv[128]; debug_printf("wgaim_init\n"); load_winver_specific_procs(); /* Initialize Wingaim systray icon */ wgaim_systray_init(); /* * Winsock init */ wVersionRequested = MAKEWORD( 2, 2 ); err = WSAStartup( wVersionRequested, &wsaData ); if ( err != 0 ) { return 1; } /* Confirm that the winsock DLL supports 2.2 */ /* Note that if the DLL supports versions greater than 2.2 in addition to 2.2, it will still return 2.2 in wVersion since that is the version we requested. */ if ( LOBYTE( wsaData.wVersion ) != 2 || HIBYTE( wsaData.wVersion ) != 2 ) { debug_printf("Could not find a usable WinSock DLL. Oh well.\n"); WSACleanup( ); return 1; } /* get default locale */ locale = g_win32_getlocale(); debug_printf("Language profile used: %s\n", locale); /* * Aspell config */ /* Set LANG env var */ sprintf(newenv, "LANG=%s", locale); if(putenv(newenv)<0) debug_printf("putenv failed\n"); g_free(locale); /* * IdleTracker Initialization */ if(!IdleTrackerInit()) debug_printf("IdleTracker failed to initialize\n"); } /* Windows Cleanup */ void wgaim_cleanup(void) { debug_printf("wgaim_cleanup\n"); /* winsock cleanup */ WSACleanup( ); /* IdleTracker cleanup */ IdleTrackerTerm(); /* Remove systray icon */ wgaim_systray_cleanup(); } /* DLL initializer */ BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved ) { gaimdll_hInstance = hinstDLL; return TRUE; }