view doc/sound-signals.dox @ 28860:49f881831eb9

*** Plucked rev f39cd1fed08fe5f5e3165a087fcc36ed984a6eee (f05c54b03e6bbfdbff38c01697fbd353a969e05e): oscar: Avoid a printf(\"%s\", NULL) crash when creating an AIM room. Both of these strings appear to be optional in parseinfo_create(), so we can't rely on their being non-NULL.
author Daniel Atallah <daniel.atallah@gmail.com>
date Thu, 07 Jan 2010 23:44:05 +0000
parents e0613cf8c493
children
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 @see sound.h

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(PurpleSoundEventID event, PurpleAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when libpurple is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
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