view src/Makefile.am @ 6468:4aa3b1cec52b

[gaim-migrate @ 6977] Destroying the connection after requesting a password works great when we just pop up the dialog waiting for a callback, but UIs that actually wait for the input for the dialog will set the password, try to connect (which it won't, since it's connected), and then disconnect. Not what we want. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 14 Aug 2003 08:19:41 +0000
parents fd3c96c0c2d6
children 70d5122bc3ff
line wrap: on
line source

EXTRA_DIST = \
		getopt.c \
		getopt.h \
		getopt1.c \
		Makefile.mingw \
		win_gaim.c \
		win32/IdleTracker/Makefile.mingw \
		win32/IdleTracker/idletrack.c \
		win32/IdleTracker/idletrack.h \
		win32/MinimizeToTray.c \
		win32/MinimizeToTray.h \
		win32/gaimrc.rc \
		win32/global.mak \
		win32/libc_interface.c \
		win32/libc_interface.h \
		win32/libc_internal.h \
		win32/resource.h \
		win32/stdafx.h \
		win32/untar.c \
		win32/untar.h \
		win32/wgaimerror.h \
		win32/win32dep.c \
		win32/win32dep.h \
		win32/wspell.c \
		win32/wspell.h \
		win32/mingw_plus/winuser_extra.h \
		win32/nsis/AddToPath.nsi \
		win32/nsis/gaim-header.bmp \
		win32/nsis/gaim-intro.bmp \
		win32/nsis/gtkInstall.ini \
		win32/nsis/translations/dutch.nsh \
		win32/nsis/translations/english.nsh \
		win32/nsis/translations/french.nsh \
		win32/nsis/translations/german.nsh \
		win32/nsis/translations/hungarian.nsh \
		win32/nsis/translations/italian.nsh \
		win32/nsis/translations/portuguese-br.nsh \
		win32/nsis/translations/serbian-latin.nsh \
		win32/nsis/translations/simp-chinese.nsh

SUBDIRS = protocols

CORESOURCES = \
	account.c \
	account.h \
	accountopt.c \
	accountopt.h \
	blist.c \
	blist.h \
	connection.c \
	connection.h \
	conversation.c \
	conversation.h \
	core.c \
	core.h \
	debug.c \
	debug.h \
	event.c \
	event.h \
	ft.c \
	ft.h \
	html.c \
	html.h \
	md5.c \
	md5.h \
	multi.h \
	notify.c \
	notify.h \
	plugin.c \
	plugin.h \
	pounce.c \
	pounce.h \
	privacy.c \
	privacy.h \
	proxy.c \
	proxy.h \
	prefs.c \
	prefs.h \
	prpl.c \
	prpl.h \
	request.c \
	request.h \
	server.c \
	server.h \
	status.c \
	status.h \
	sound.c \
	sound.h \
	util.c \
	util.h

bin_PROGRAMS = gaim gaim-remote
gaim_SOURCES = \
	$(CORESOURCES) \
	about.c \
	away.c \
	browser.c \
	buddy_chat.c \
	dialogs.c \
	dnd-hints.c \
	dnd-hints.h \
	gaim.h \
	gaim-disclosure.c \
	gaim-disclosure.h \
	gaimrc.c \
	gtkaccount.c \
	gtkaccount.h \
	gtkcellrendererprogress.c \
	gtkcellrendererprogress.h \
	gtkblist.c \
	gtkblist.h \
	gtkconn.c \
	gtkconn.h \
	gtkconv.c \
	gtkconv.h \
	gtkdebug.c \
	gtkdebug.h \
	gtkft.c \
	gtkft.h \
	gtkimhtml.c \
	gtkimhtml.h \
	gtkinternal.h \
	gtknotify.c \
	gtknotify.h \
	gtkplugin.c \
	gtkplugin.h \
	gtkprefs.c \
	gtkprefs.h \
	gtkprivacy.c \
	gtkprivacy.h \
	gtkpounce.c \
	gtkpounce.h \
	gtkrequest.c \
	gtkrequest.h \
	gtksound.c \
	gtksound.h \
	gtkutils.c \
	gtkutils.h \
	idle.c \
	internal.h \
	log.c \
	log.h \
	main.c \
	session.c \
	stock.c \
	stock.h \
	themes.c \
	ui.h

gaim_DEPENDENCIES = @LIBOBJS@ $(STATIC_LINK_LIBS)
gaim_LDFLAGS = -export-dynamic
gaim_LDADD = \
	@LIBOBJS@ \
	$(GTK_LIBS) \
	$(SOUND_LIBS) \
	$(STATIC_LINK_LIBS) \
	$(XSS_LIBS) \
	$(SM_LIBS) \
	$(INTLLIBS) \
	$(GTKSPELL_LIBS)

gaim_remote_SOURCES = \
	gaim-remote.c

gaim_remote_DEPENDENCIES = @LIBOBJS@
gaim_remote_LDADD = \
	@LIBOBJS@ $(GLIB_LIBS) $(INTLLIBS) \
	-L$(top_builddir)/plugins/gaim-remote -lgaim-remote

AM_CPPFLAGS = \
	-DDATADIR=\"$(datadir)\" \
	-DLIBDIR=\"$(libdir)/gaim/\" \
	-DLOCALEDIR=\"$(datadir)/locale\" \
	-I$(top_srcdir)/plugins \
	$(AUDIOFILE_CFLAGS) \
	$(AO_CFLAGS) \
	$(DEBUG_CFLAGS) \
	$(GTK_CFLAGS) \
	$(GTKSPELL_CFLAGS)