view src/log.h @ 6468:4aa3b1cec52b

[gaim-migrate @ 6977] Destroying the connection after requesting a password works great when we just pop up the dialog waiting for a callback, but UIs that actually wait for the input for the dialog will set the password, try to connect (which it won't, since it's connected), and then disconnect. Not what we want. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 14 Aug 2003 08:19:41 +0000
parents 158196b2db19
children 0c5637b5462e
line wrap: on
line source

/**
 * @file log.h Logging API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_LOG_H_
#define _GAIM_LOG_H_

#include "blist.h"
#include "connection.h"
#include "conversation.h"

/* XXX Temporary! */
#define OPT_LOG_BUDDY_SIGNON    0x00000004
#define OPT_LOG_BUDDY_IDLE		0x00000008
#define OPT_LOG_BUDDY_AWAY		0x00000010
#define OPT_LOG_MY_SIGNON		0x00000020


enum log_event {
	log_signon = 0,
	log_signoff,
	log_away,
	log_back,
	log_idle,
	log_unidle,
	log_quit
};

struct log_conversation {
	char name[80];
	char filename[512];
        struct log_conversation *next;
};

#ifdef __cplusplus
extern "C" {
#endif

extern GList *log_conversations;

FILE *open_log_file (const char *, int);
void system_log(enum log_event, GaimConnection *, struct buddy *, int);
void rm_log(struct log_conversation *);
struct log_conversation *find_log_info(const char *);
void update_log_convs();
char *html_logize(const char *p);

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_LOG_H_ */