view PROGRAMMING_NOTES @ 6861:4ae5d9c3d9ec

[gaim-migrate @ 7407] You know the thing that checked if the manual browser command was valid? I moved the funcion that does the actual checking into util.c It's pretty generic, I guess. I moved the check (the call to that function) to browser.c, so it checks for a valid browser when you click on a link. The old way used to really annoy me, because you would get multiple error boxes about the browser being invalid. Herman, I tried to keep things compiling on Windows. I didn't want to #ifdef the program_is_valid() function in util.c--I don't see any reason why it wouldn't compile in Windows. But if there's a problem with it feel free to #ifdef that puppy. Also, Nathan, I'm going to quiz you later on my townhousemates, so please bring a number two pencil and make sure you eat a healthy breakfast. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 16 Sep 2003 04:57:36 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)