view gtk/gtkstatusbox.h @ 15012:4b7065af8549

[gaim-migrate @ 17793] I think that setting info on connection is an AIM-specific thing. Jabber, at least, has the server save the vcard and you should only set it when it changes. Setting it on connection can break things. If you know another protocol that requires info to be set on connection, please add it to that prpl. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 20 Nov 2006 22:39:08 +0000
parents 967c39d78bc4
children 40364ce5d6e3
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/*
 * @file gtkstatusbox.c GTK+ Status Selection Widget
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */


#ifndef __GTK_GAIM_STATUS_BOX_H__
#define __GTK_GAIM_STATUS_BOX_H__

#include <gtk/gtk.h>
#include "gtkimhtml.h"
#include "account.h"
#include "savedstatuses.h"
#include "status.h"
#include <gtk/gtktreemodel.h>
#include <gtk/gtktreeview.h>

G_BEGIN_DECLS

#define GTK_GAIM_TYPE_STATUS_BOX             (gtk_gaim_status_box_get_type ())
#define GTK_GAIM_STATUS_BOX(obj)             (G_TYPE_CHECK_INSTANCE_CAST ((obj), GTK_GAIM_TYPE_STATUS_BOX, GtkGaimStatusBox))
#define GTK_GAIM_STATUS_BOX_CLASS(vtable)    (G_TYPE_CHECK_CLASS_CAST ((vtable), GTK_GAIM_TYPE_STATUS_BOX, GtkGaimStatusBoxClass))
#define GTK_GAIM_IS_STATUS_BOX(obj)          (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GTK_GAIM_TYPE_STATUS_BOX))
#define GTK_GAIM_IS_STATUS_BOX_CLASS(vtable) (G_TYPE_CHECK_CLASS_TYPE ((vtable), GTK_GAIM_TYPE_STATUS_BOX))
#define GTK_GAIM_STATUS_BOX_GET_CLASS(inst)  (G_TYPE_INSTANCE_GET_CLASS ((inst), GTK_GAIM_TYPE_STATUS_BOX, GtkGaimStatusBoxClass))

/**
 * This is a hidden field in the GtkStatusBox that identifies the
 * item in the list store.  The item could be a normal
 * GaimStatusPrimitive, or it could be something special like the
 * "Custom..." item, or "Saved..." or a GtkSeparator.
 */
typedef enum
{
	GTK_GAIM_STATUS_BOX_TYPE_SEPARATOR,
	GTK_GAIM_STATUS_BOX_TYPE_PRIMITIVE,
	GTK_GAIM_STATUS_BOX_TYPE_POPULAR,
	GTK_GAIM_STATUS_BOX_TYPE_CUSTOM,
	GTK_GAIM_STATUS_BOX_TYPE_SAVED,
	GTK_GAIM_STATUS_BOX_NUM_TYPES
} GtkGaimStatusBoxItemType;

typedef struct _GtkGaimStatusBox      GtkGaimStatusBox;
typedef struct _GtkGaimStatusBoxClass GtkGaimStatusBoxClass;

struct _GtkGaimStatusBox
{
	GtkComboBox parent_instance;

	/**
	 * This GtkListStore contains only one row--the currently selected status.
	 */
	GtkListStore *store;

	/**
	 * This is the dropdown GtkListStore that contains the available statuses,
	 * plus some recently used statuses, plus the "Custom..." and "Saved..."
	 * options.
	 */
	GtkListStore *dropdown_store;

	GaimAccount *account;

	/* This will be non-NULL and contain a sample account
	 * when all enabled accounts use the same statuses */
	GaimAccount *token_status_account;

	GtkWidget *vbox, *sw;
	GtkWidget *imhtml;

	char      *buddy_icon_path;
	GdkPixbuf *buddy_icon;
	GdkPixbuf *buddy_icon_hover;
	GtkWidget *buddy_icon_sel;
	GtkWidget *icon;
	GtkWidget *icon_box;
	GdkCursor *hand_cursor;
	GdkCursor *arrow_cursor;
	int icon_size;

	gboolean imhtml_visible;

	GtkWidget *cell_view;
	GtkCellRenderer *icon_rend;
	GtkCellRenderer *text_rend;

	GdkPixbuf *error_pixbuf;
	int connecting_index;
	GdkPixbuf *connecting_pixbufs[4];
	int typing_index;
	GdkPixbuf *typing_pixbufs[4];

	gboolean network_available;
	gboolean connecting;
	guint typing;

	GtkTreeIter iter;
	char *error;

	/*
	 * These widgets are made for renderin'
	 * That's just what they'll do
	 * One of these days these widgets
	 * Are gonna render all over you
	 */
	GtkWidget *hbox;
	GtkWidget *toggle_button;
	GtkWidget *vsep;
	GtkWidget *arrow;
};

struct _GtkGaimStatusBoxClass
{
	GtkComboBoxClass parent_class;

	/* signals */
	void     (* changed)          (GtkComboBox *combo_box);

	/* Padding for future expansion */
	void (*_gtk_reserved0) (void);
	void (*_gtk_reserved1) (void);
	void (*_gtk_reserved2) (void);
	void (*_gtk_reserved3) (void);
};


GType         gtk_gaim_status_box_get_type         (void) G_GNUC_CONST;
GtkWidget    *gtk_gaim_status_box_new              (void);
GtkWidget    *gtk_gaim_status_box_new_with_account (GaimAccount *);

void
gtk_gaim_status_box_add(GtkGaimStatusBox *status_box, GtkGaimStatusBoxItemType type, GdkPixbuf *pixbuf, const char *text, const char *sec_text, gpointer data);

void
gtk_gaim_status_box_add_separator(GtkGaimStatusBox *status_box);

void
gtk_gaim_status_box_set_network_available(GtkGaimStatusBox *status_box, gboolean available);

void
gtk_gaim_status_box_set_connecting(GtkGaimStatusBox *status_box, gboolean connecting);

void
gtk_gaim_status_box_pulse_connecting(GtkGaimStatusBox *status_box);

void
gtk_gaim_status_box_set_buddy_icon(GtkGaimStatusBox *status_box, const char *filename);

const char *
gtk_gaim_status_box_get_buddy_icon(GtkGaimStatusBox *status_box);

char *gtk_gaim_status_box_get_message(GtkGaimStatusBox *status_box);

G_END_DECLS

#endif /* __GTK_GAIM_GTK_STATUS_COMBO_BOX_H__ */