view libgaim/dbus-define-api.h @ 15012:4b7065af8549

[gaim-migrate @ 17793] I think that setting info on connection is an AIM-specific thing. Jabber, at least, has the server save the vcard and you should only set it when it changes. Setting it on connection can break things. If you know another protocol that requires info to be set on connection, please add it to that prpl. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 20 Nov 2006 22:39:08 +0000
parents 60b1bc8dbf37
children
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#error "This is file is not a valid C code"

/* This file contains some of the macros from other header files as
   function declarations.  This does not make sense in C, but it
   provides type information for the dbus-analyze-functions.py
   program, which makes these macros callable by DBUS.  */

/* blist.h */
gboolean GAIM_BLIST_NODE_IS_CHAT(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_BUDDY(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_CONTACT(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_GROUP(GaimBlistNode *node);
gboolean GAIM_BUDDY_IS_ONLINE(GaimBuddy *buddy);
gboolean GAIM_BLIST_NODE_HAS_FLAG(GaimBlistNode *node, int flags);
gboolean GAIM_BLIST_NODE_SHOULD_SAVE(GaimBlistNode *node);

/* connection.h */
gboolean GAIM_CONNECTION_IS_CONNECTED(GaimConnection *connection);
gboolean GAIM_CONNECTION_IS_VALID(GaimConnection *connection);

/* conversation.h */
GaimConvIm *GAIM_CONV_IM(const GaimConversation *conversation);
GaimConvIm *GAIM_CONV_CHAT(const GaimConversation *conversation);