Mercurial > pidgin
view libgaim/gaim-notifications-example @ 15012:4b7065af8549
[gaim-migrate @ 17793]
I think that setting info on connection is an AIM-specific thing. Jabber, at least,
has the server save the vcard and you should only set it when it changes. Setting
it on connection can break things.
If you know another protocol that requires info to be set on connection, please
add it to that prpl.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Mon, 20 Nov 2006 22:39:08 +0000 |
parents | 60b1bc8dbf37 |
children |
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#!/usr/bin/env python # This is a simple gaim notification server. # It shows notifications when your buddy signs on or you get an IM message. # # This script requires Python 2.4 and PyGTK bindings # # Note that all function names are resolved dynamically, no # gaim-specific library is needed. import dbus import dbus.glib import dbus.decorators import gobject import os def ensureimconversation(conversation, account, name): if conversation != 0: return conversation else: # 1 = GAIM_CONV_IM return gaim.GaimConversationNew(1, account, name) def receivedimmsg(account, name, message, conversation, flags): buddy = gaim.GaimFindBuddy(account, name) if buddy != 0: alias = gaim.GaimBuddyGetAlias(buddy) else: alias = name text = "%s says %s" % (alias, message) code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Show me',Close,Abuse", text) if code == 101: # so what? pass else: conversation = ensureimconversation(conversation, account, name) if code == 102: # show me window = gaim.GaimConversationGetWindow(conversation) gaim.GaimConvWindowRaise(window) if code == 103: # close gaim.GaimConversationDestroy(conversation) if code == 104: # abuse im = gaim.GaimConversationGetImData(conversation) gaim.GaimConvImSend(im, "Go away you f...") def buddysignedon(buddyid): alias = gaim.GaimBuddyGetAlias(buddyid) text = "%s is online" % alias code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Let's talk'", text) if code == 101: # so what? pass if code == 102: # talk name = gaim.GaimBuddyGetName(buddyid) account = gaim.GaimBuddyGetAccount(buddyid) gaim.GaimConversationNew(1, account, name) bus = dbus.SessionBus() obj = bus.get_object("net.sf.gaim.GaimService", "/net/sf/gaim/GaimObject") gaim = dbus.Interface(obj, "net.sf.gaim.GaimInterface") bus.add_signal_receiver(receivedimmsg, dbus_interface = "net.sf.gaim.GaimInterface", signal_name = "ReceivedImMsg") bus.add_signal_receiver(buddysignedon, dbus_interface = "net.sf.gaim.GaimInterface", signal_name = "BuddySignedOn") print "This is a simple gaim notification server." print "It shows notifications when your buddy signs on or you get an IM message." loop = gobject.MainLoop() loop.run()