Mercurial > pidgin
view libgaim/privacy.c @ 15012:4b7065af8549
[gaim-migrate @ 17793]
I think that setting info on connection is an AIM-specific thing. Jabber, at least,
has the server save the vcard and you should only set it when it changes. Setting
it on connection can break things.
If you know another protocol that requires info to be set on connection, please
add it to that prpl.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Mon, 20 Nov 2006 22:39:08 +0000 |
parents | f23506e8f812 |
children | b17a907065cc |
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/** * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "account.h" #include "privacy.h" #include "server.h" #include "util.h" static GaimPrivacyUiOps *privacy_ops = NULL; gboolean gaim_privacy_permit_add(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; char *name; GaimBuddy *buddy; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); name = g_strdup(gaim_normalize(account, who)); for (l = account->permit; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(name, (char *)l->data)) break; } if (l != NULL) { g_free(name); return FALSE; } account->permit = g_slist_append(account->permit, name); if (!local_only && gaim_account_is_connected(account)) serv_add_permit(gaim_account_get_connection(account), who); if (privacy_ops != NULL && privacy_ops->permit_added != NULL) privacy_ops->permit_added(account, who); gaim_blist_schedule_save(); /* This lets the UI know a buddy has had its privacy setting changed */ buddy = gaim_find_buddy(account, name); if (buddy != NULL) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-privacy-changed", buddy); } return TRUE; } gboolean gaim_privacy_permit_remove(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; const char *name; GaimBuddy *buddy; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); name = gaim_normalize(account, who); for (l = account->permit; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(name, (char *)l->data)) break; } if (l == NULL) return FALSE; g_free(l->data); account->permit = g_slist_delete_link(account->permit, l); if (!local_only && gaim_account_is_connected(account)) serv_rem_permit(gaim_account_get_connection(account), who); if (privacy_ops != NULL && privacy_ops->permit_removed != NULL) privacy_ops->permit_removed(account, who); gaim_blist_schedule_save(); buddy = gaim_find_buddy(account, name); if (buddy != NULL) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-privacy-changed", buddy); } return TRUE; } gboolean gaim_privacy_deny_add(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; char *name; GaimBuddy *buddy; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); name = g_strdup(gaim_normalize(account, who)); for (l = account->deny; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data))) break; } if (l != NULL) { g_free(name); return FALSE; } account->deny = g_slist_append(account->deny, name); if (!local_only && gaim_account_is_connected(account)) serv_add_deny(gaim_account_get_connection(account), who); if (privacy_ops != NULL && privacy_ops->deny_added != NULL) privacy_ops->deny_added(account, who); gaim_blist_schedule_save(); buddy = gaim_find_buddy(account, name); if (buddy != NULL) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-privacy-changed", buddy); } return TRUE; } gboolean gaim_privacy_deny_remove(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; const char *normalized; char *name; GaimBuddy *buddy; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); normalized = gaim_normalize(account, who); for (l = account->deny; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(normalized, (char *)l->data)) break; } buddy = gaim_find_buddy(account, normalized); if (l == NULL) return FALSE; name = l->data; account->deny = g_slist_delete_link(account->deny, l); if (!local_only && gaim_account_is_connected(account)) serv_rem_deny(gaim_account_get_connection(account), name); if (privacy_ops != NULL && privacy_ops->deny_removed != NULL) privacy_ops->deny_removed(account, who); if (buddy != NULL) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-privacy-changed", buddy); } g_free(name); gaim_blist_schedule_save(); return TRUE; } gboolean gaim_privacy_check(GaimAccount *account, const char *who) { GSList *list; switch (account->perm_deny) { case GAIM_PRIVACY_ALLOW_ALL: return TRUE; case GAIM_PRIVACY_DENY_ALL: return FALSE; case GAIM_PRIVACY_ALLOW_USERS: who = gaim_normalize(account, who); for (list=account->permit; list!=NULL; list=list->next) { if (!gaim_utf8_strcasecmp(who, (char *)list->data)) return TRUE; } return FALSE; case GAIM_PRIVACY_DENY_USERS: who = gaim_normalize(account, who); for (list=account->deny; list!=NULL; list=list->next) { if (!gaim_utf8_strcasecmp(who, (char *)list->data )) return FALSE; } return TRUE; case GAIM_PRIVACY_ALLOW_BUDDYLIST: return (gaim_find_buddy(account, who) != NULL); default: g_return_val_if_reached(TRUE); } } void gaim_privacy_set_ui_ops(GaimPrivacyUiOps *ops) { privacy_ops = ops; } GaimPrivacyUiOps * gaim_privacy_get_ui_ops(void) { return privacy_ops; } void gaim_privacy_init(void) { }