view libgaim/stringref.c @ 15012:4b7065af8549

[gaim-migrate @ 17793] I think that setting info on connection is an AIM-specific thing. Jabber, at least, has the server save the vcard and you should only set it when it changes. Setting it on connection can break things. If you know another protocol that requires info to be set on connection, please add it to that prpl. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 20 Nov 2006 22:39:08 +0000
parents 500a8f54354e
children
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/**
 * @file stringref.c Reference-counted immutable strings
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "internal.h"

#include <string.h>
#include <stdarg.h>

#include "debug.h"
#include "stringref.h"

/**
 * The internal representation of a stringref.
 *
 * @note For this structure to be useful, the string contained within
 * it must be immutable -- for this reason, do _not_ access it
 * directly!
 */
struct _GaimStringref {
	guint32 ref;	/**< The reference count of this string.
					 *   Note that reference counts are only
					 *   31 bits, and the high-order bit
					 *   indicates whether this string is up
					 *   for GC at the next idle handler...
					 *   But you aren't going to touch this
					 *   anyway, right? */
	char value[1];	/**< The string contained in this ref.
					 *   Notice that it is simply "hanging
					 *   off the end" of the ref ... this
					 *   is to save an allocation. */
};

#define REFCOUNT(x) ((x) & 0x7fffffff)

static GList *gclist = NULL;

static void stringref_free(GaimStringref *stringref);
static gboolean gs_idle_cb(gpointer data);

GaimStringref *gaim_stringref_new(const char *value)
{
	GaimStringref *newref;

	if (value == NULL)
		return NULL;

	newref = g_malloc(sizeof(GaimStringref) + strlen(value));
	strcpy(newref->value, value);
	newref->ref = 1;

	return newref;
}

GaimStringref *gaim_stringref_new_noref(const char *value)
{
	GaimStringref *newref;

	if (value == NULL)
		return NULL;

	newref = g_malloc(sizeof(GaimStringref) + strlen(value));
	strcpy(newref->value, value);
	newref->ref = 0x80000000;

	if (gclist == NULL)
		g_idle_add(gs_idle_cb, NULL);
	gclist = g_list_prepend(gclist, newref);

	return newref;
}

GaimStringref *gaim_stringref_printf(const char *format, ...)
{
	GaimStringref *newref;
	va_list ap;

	if (format == NULL)
		return NULL;

	va_start(ap, format);
	newref = g_malloc(sizeof(GaimStringref) + g_printf_string_upper_bound(format, ap));
	vsprintf(newref->value, format, ap);
	va_end(ap);
	newref->ref = 1;

	return newref;
}

GaimStringref *gaim_stringref_ref(GaimStringref *stringref)
{
	if (stringref == NULL)
		return NULL;
	stringref->ref++;
	return stringref;
}

void gaim_stringref_unref(GaimStringref *stringref)
{
	if (stringref == NULL)
		return;
	if (REFCOUNT(--(stringref->ref)) == 0) {
		if (stringref->ref & 0x80000000)
			gclist = g_list_remove(gclist, stringref);
		stringref_free(stringref);
	}
}

const char *gaim_stringref_value(const GaimStringref *stringref)
{
	return (stringref == NULL ? NULL : stringref->value);
}

int gaim_stringref_cmp(const GaimStringref *s1, const GaimStringref *s2)
{
	return (s1 == s2 ? 0 : strcmp(gaim_stringref_value(s1), gaim_stringref_value(s2)));
}

size_t gaim_stringref_len(const GaimStringref *stringref)
{
	return strlen(gaim_stringref_value(stringref));
}

static void stringref_free(GaimStringref *stringref)
{
#ifdef DEBUG
	if (REFCOUNT(stringref->ref) != 0) {
		gaim_debug(GAIM_DEBUG_ERROR, "stringref", "Free of nonzero (%d) ref stringref!\n", REFCOUNT(stringref->ref));
		return;
	}
#endif /* DEBUG */
	g_free(stringref);
}

static gboolean gs_idle_cb(gpointer data)
{
	GaimStringref *ref;
	GList *del;

	while (gclist != NULL) {
		ref = gclist->data;
		if (REFCOUNT(ref->ref) == 0) {
			stringref_free(ref);
		}
		del = gclist;
		gclist = gclist->next;
		g_list_free_1(del);
	}

	return FALSE;
}