view src/stock.c @ 5105:4cfc49e31c2e

[gaim-migrate @ 5468] David Brigada (jsi) writes: " This patch changes GTK_WRAP_WORD to GTK_WRAP_WORD_CHAR throughout the sources. That fixes a bug where long single-word input into GtkTextViews and similar would cause the textview to expand, causing the window to expand. This fix depends on a patch to GTK+ that is in current CVS but not yet released. To address the backwards-compatibility issue, GTK_WRAP_WORD_CHAR is #defined to GTK_WRAP_WORD when not defined by GTK+'s header files. The only problem I can forsee is binary compatibility; if Gaim is compiled under a GTK+ CVS (or a future release) environment, and then run under a GTK+ 2.2.1 or earlier environment, behavior is undefined; the text area will probably not wrap at all. However, source compatibility is maintained." basically, gaim will start wrapping text in any version of gtk2 that supports it, and should work exactly the same in any version that still has the bug. many thanks to David for his hard work. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 11 Apr 2003 04:23:55 +0000
parents 8e55a4d362a3
children 5ec912df7a18
line wrap: on
line source

/**
 * @file stock.c GTK+ Stock resources
 *
 * gaim
 *
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "stock.h"
#include "core.h"
#include <gtk/gtk.h>
#include <string.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

static struct StockIcon
{
	const char *name;
	const char *dir;
	const char *filename;

} const stock_icons[] =
{
	{ GAIM_STOCK_ABOUT,           "buttons", "about_menu.png"           },
	{ GAIM_STOCK_ACCOUNTS,        "buttons", "accounts.png"             },
	{ GAIM_STOCK_BGCOLOR,         "buttons", "change-bgcolor-small.png" },
	{ GAIM_STOCK_BLOCK,           NULL,      GTK_STOCK_STOP             },
	{ GAIM_STOCK_CHAT,            NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_DOWNLOAD,        NULL,      GTK_STOCK_GO_DOWN          },
	{ GAIM_STOCK_DIALOG_AUTH,     "dialogs", "gaim_auth.png"            },
	{ GAIM_STOCK_DIALOG_COOL,     "dialogs", "gaim_cool.png"            },
	{ GAIM_STOCK_DIALOG_ERROR,    "dialogs", "gaim_error.png"           },
	{ GAIM_STOCK_DIALOG_INFO,     "dialogs", "gaim_info.png"            },
	{ GAIM_STOCK_DIALOG_QUESTION, "dialogs", "gaim_question.png"        },
	{ GAIM_STOCK_DIALOG_WARNING,  "dialogs", "gaim_warning.png"         },
	{ GAIM_STOCK_FGCOLOR,         "buttons", "change-fgcolor-small.png" },
	{ GAIM_STOCK_EDIT,            "buttons", "edit.png"                 },
	{ GAIM_STOCK_FILE_CANCELED,   NULL,      GTK_STOCK_CANCEL           },
	{ GAIM_STOCK_FILE_DONE,       NULL,      GTK_STOCK_APPLY            },
	{ GAIM_STOCK_FILE_TRANSFER,   NULL,      GTK_STOCK_REVERT_TO_SAVED  },
	{ GAIM_STOCK_GROUP,           NULL,      GTK_STOCK_OPEN             },
	{ GAIM_STOCK_ICON_AWAY,       "icons",   "away.png"                 },
	{ GAIM_STOCK_ICON_AWAY_MSG,   "icons",   "msgpend.png"              },
	{ GAIM_STOCK_ICON_CONNECT,    "icons",   "connect.png"              },
	{ GAIM_STOCK_ICON_OFFLINE,    "icons",   "offline.png"              },
	{ GAIM_STOCK_ICON_ONLINE,     "icons",   "online.png"               },
	{ GAIM_STOCK_ICON_ONLINE_MSG, "icons",   "msgunread.png"            },
	{ GAIM_STOCK_IGNORE,          NULL,      GTK_STOCK_DIALOG_ERROR     },
	{ GAIM_STOCK_IM,              NULL,      GTK_STOCK_CONVERT          },
	{ GAIM_STOCK_IMAGE,           "buttons", "insert-image-small.png"   },
	{ GAIM_STOCK_INFO,            NULL,      GTK_STOCK_FIND             },
	{ GAIM_STOCK_INVITE,          NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_LINK,            "buttons", "insert-link-small.png"    },
	{ GAIM_STOCK_LOGO,            "gaim",    "logo.png"                 },
	{ GAIM_STOCK_PRIVACY,         NULL,      GTK_STOCK_PROPERTIES       },
	{ GAIM_STOCK_SEND,            NULL,      GTK_STOCK_CONVERT          },
	{ GAIM_STOCK_SIGN_ON,         NULL,      GTK_STOCK_EXECUTE          },
	{ GAIM_STOCK_SIGN_OFF,        NULL,      GTK_STOCK_CLOSE            },
	{ GAIM_STOCK_SMILEY,          "buttons", "insert-smiley-small.png"  },
	{ GAIM_STOCK_TEXT_BIGGER,     "buttons", "text_bigger.png"          },
	{ GAIM_STOCK_TEXT_NORMAL,     "buttons", "text_normal.png"          },
	{ GAIM_STOCK_TEXT_SMALLER,    "buttons", "text_smaller.png"         },
	{ GAIM_STOCK_TYPED,           "gaim",    "typed.png"                },
	{ GAIM_STOCK_TYPING,          "gaim",    "typing.png"               },
	{ GAIM_STOCK_UPLOAD,          NULL,      GTK_STOCK_GO_UP            },
	{ GAIM_STOCK_WARN,            NULL,      GTK_STOCK_DIALOG_WARNING   }
};

static gint stock_icon_count = sizeof(stock_icons) / sizeof(*stock_icons);

static gchar *
find_file(const char *dir, const char *base)
{
	char *filename;

	if (base == NULL)
		return NULL;

	if (!strcmp(dir, "gaim"))
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", base, NULL);
	else
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", dir, base, NULL);

	if (!g_file_test(filename, G_FILE_TEST_EXISTS)) {
		g_critical("Unable to load stock pixmap %s\n", base);

		g_free(filename);

		return NULL;
	}

	return filename;
}

void
setup_stock()
{
	GtkIconFactory *icon_factory;
	int i;
	GtkWidget *win;

	/* Setup the icon factory. */
	icon_factory = gtk_icon_factory_new();

	gtk_icon_factory_add_default(icon_factory);

	/* Er, yeah, a hack, but it works. :) */
	win = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_widget_realize(win);

	for (i = 0; i < stock_icon_count; i++) {
		GdkPixbuf *pixbuf;
		GtkIconSet *iconset;
		gchar *filename;

		if (stock_icons[i].dir == NULL) {

			/* GTK+ Stock icon */
			iconset = gtk_style_lookup_icon_set(gtk_widget_get_style(win),
												stock_icons[i].filename);
		}
		else {
			filename = find_file(stock_icons[i].dir, stock_icons[i].filename);

			if (filename == NULL)
				continue;

			pixbuf = gdk_pixbuf_new_from_file(filename, NULL);

			g_free(filename);

			iconset = gtk_icon_set_new_from_pixbuf(pixbuf);
		}

		gtk_icon_factory_add(icon_factory, stock_icons[i].name, iconset);

		gtk_icon_set_unref(iconset);
	}

	gtk_widget_destroy(win);

	/* register logo icon size */
	gtk_icon_size_register(GAIM_ICON_SIZE_LOGO, 210, 150);

	g_object_unref(G_OBJECT(icon_factory));
}