view doc/blist-signals.dox @ 12216:4d3119205a33

[gaim-migrate @ 14518] Remove GaimConvImFlags and GaimConvChatFlags - use GaimMessageFlags everywhere instead. Add a new GAIM_MESSAGE_IMAGES flag, and set it when sending a message containing images. When sending a message, the core will now always send "html" to the prpls, just like it expects to receive html from the prpls for received messages. This will allow text prpls such as SILC to support IM images and differentiate them from user input. Previously gaim_unescape_html() was used before passing the message to the prpl, now the prpl does this itself if it needs it. I think I updated all the prpls correctly, but I'm not so sure about sametime. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Thu, 24 Nov 2005 20:47:46 +0000
parents 2c65a3749ce1
children 8cf53d7a0887
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/** @page blist-signals Buddy List Signals

 @signals
  @signal buddy-status-changed
  @signal buddy-idle-changed
  @signal buddy-signed-on
  @signal buddy-signed-off
  @signal update-idle
  @signal blist-node-extended-menu
  @signal buddy-added
  @signal buddy-removed
  @signal buddy-icon-changed
  @signal blist-node-aliased
 @endsignals

 <hr>

 @signaldef buddy-status-changed
  @signalproto
void (*buddy_away)(GaimBuddy *buddy, GaimStatus *old_status, GaimStatus *status);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list goes away.
  @param buddy      The buddy whose status changed.
  @param old_status The status that the buddy just changed from.
  @param status     The status that the buddy just changed to.
 @endsignaldef

 @signaldef buddy-idle-changed
  @signalproto
void (*buddy_idle)(GaimBuddy *buddy, gboolean old_idle, gboolean idle);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list becomes idle.
  @param buddy    The buddy whose idle status changed.
  @param old_idle Whether the buddy was idle.
  @param idle     Whether the buddy is currently idle.
 @endsignaldef

 @signaldef buddy-signed-on
  @signalproto
void (*buddy_signed_on)(GaimBuddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs on.
  @param buddy The buddy that signed on.
 @endsignaldef

 @signaldef buddy-signed-off
  @signalproto
void (*buddy_signed_off)(GaimBuddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs off.
  @param buddy The buddy that signed off.
 @endsignaldef

 @signaldef update-idle
  @signalproto
void (*update_idle)();
  @endsignalproto
  @signaldesc
   Emitted when the buddy list is refreshed and the idle times are updated.
 @endsignaldef

 @signaldef blist-node-extended-menu
  @signalproto
void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu)
  @endsignalproto
  @signaldesc
   Emitted when a buddlist menu is being constructed @a menu is a pointer to
   a GList of GaimBlistNodeAction's allowing a plugin to add menu items
 @endsignaldef

 @signaldef buddy-added
  @signalproto
void (*buddy_added)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a new buddy is added to the buddy list.
  @endsignaldef

 @signaldef buddy-icon-changed
  @signalproto
void (*buddy_icon_changed)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a buddy's icon is set.
  @endsignaldef

 @signaldef buddy-removed
  @signalproto
void (*buddy_removed)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a buddy is removed from the buddy list.
  @endsignaldef

 @signaldef blist-node-aliased
  @signalproto
void (*blist_node_aliased)(GaimBlistNode *node, const char *old_alias)
  @endsignalproto
  @signaldesc
   Emitted when a blist node (buddy, chat, or contact) is aliased.
  @endsignaldef

 */
// vim: syntax=c tw=75 et