Mercurial > pidgin
view src/gaim-client-example.c @ 12216:4d3119205a33
[gaim-migrate @ 14518]
Remove GaimConvImFlags and GaimConvChatFlags - use GaimMessageFlags
everywhere instead.
Add a new GAIM_MESSAGE_IMAGES flag, and set it when sending a message
containing images.
When sending a message, the core will now always send "html" to the prpls,
just like it expects to receive html from the prpls for received messages.
This will allow text prpls such as SILC to support IM images and differentiate
them from user input. Previously gaim_unescape_html() was used before passing
the message to the prpl, now the prpl does this itself if it needs it.
I think I updated all the prpls correctly, but I'm not so sure about sametime.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Thu, 24 Nov 2005 20:47:46 +0000 |
parents | c9312177821a |
children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }