view src/gaim-client.c @ 12216:4d3119205a33

[gaim-migrate @ 14518] Remove GaimConvImFlags and GaimConvChatFlags - use GaimMessageFlags everywhere instead. Add a new GAIM_MESSAGE_IMAGES flag, and set it when sending a message containing images. When sending a message, the core will now always send "html" to the prpls, just like it expects to receive html from the prpls for received messages. This will allow text prpls such as SILC to support IM images and differentiate them from user input. Previously gaim_unescape_html() was used before passing the message to the prpl, now the prpl does this itself if it needs it. I think I updated all the prpls correctly, but I'm not so sure about sametime. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Thu, 24 Nov 2005 20:47:46 +0000
parents 421a8523ad04
children 8bda65b88e49
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#define DBUS_API_SUBJECT_TO_CHANGE

#include <dbus/dbus-glib.h>
#include <stdio.h>
#include <stdlib.h>

#include "dbus-gaim.h"
#include "gaim-client-bindings.h"

static DBusGConnection *bus;
static DBusGProxy *gaim_proxy;

static GList *garray_int_to_glist(GArray *array) {
    GList *list = NULL;
    int i;

    for(i = 0; i < array->len; i++) 
	list = g_list_append(list, GINT_TO_POINTER(g_array_index(array,gint,i)));

    g_array_free(array, TRUE);
    return list;
}

static GSList *garray_int_to_gslist(GArray *array) {
    GSList *list = NULL;
    int i;

    for(i = 0; i < array->len; i++) 
	list = g_slist_append(list, GINT_TO_POINTER(g_array_index(array,gint,i)));

    g_array_free(array, TRUE);
    return list;
}

#include "gaim-client-bindings.c"

static void lose (const char *fmt, ...) G_GNUC_NORETURN G_GNUC_PRINTF (1, 2);
static void lose_gerror (const char *prefix, GError *error) G_GNUC_NORETURN;

static void
lose (const char *str, ...)
{
  va_list args;

  va_start (args, str);

  vfprintf (stderr, str, args);
  fputc ('\n', stderr);

  va_end (args);

  exit (1);
}

static void
lose_gerror (const char *prefix, GError *error) 
{
  lose ("%s: %s", prefix, error->message);
}

void gaim_init(void) {
  GError *error = NULL;

  g_type_init ();

  bus = dbus_g_bus_get (DBUS_BUS_SESSION, &error);
  if (!bus) 
    lose_gerror ("Couldn't connect to session bus", error);

  gaim_proxy = dbus_g_proxy_new_for_name (bus,
				    DBUS_SERVICE_GAIM,
				    DBUS_PATH_GAIM,         
				    DBUS_INTERFACE_GAIM);

  if (!gaim_proxy)
    lose_gerror ("Couldn't connect to the Gaim Service", error);
}