view src/stun.h @ 12216:4d3119205a33

[gaim-migrate @ 14518] Remove GaimConvImFlags and GaimConvChatFlags - use GaimMessageFlags everywhere instead. Add a new GAIM_MESSAGE_IMAGES flag, and set it when sending a message containing images. When sending a message, the core will now always send "html" to the prpls, just like it expects to receive html from the prpls for received messages. This will allow text prpls such as SILC to support IM images and differentiate them from user input. Previously gaim_unescape_html() was used before passing the message to the prpl, now the prpl does this itself if it needs it. I think I updated all the prpls correctly, but I'm not so sure about sametime. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Thu, 24 Nov 2005 20:47:46 +0000
parents 90d7e0f342fa
children fc464a0abccc
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/**
 * @file stun.h STUN API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_STUN_H_
#define _GAIM_STUN_H_

/**************************************************************************/
/** @name STUN API                                                        */
/**************************************************************************/
/*@{*/

struct stun_nattype {
	gint status;	/* 0 - unknown (no STUN server reachable) */
			/* 1 - discovering                        */
			/* 2 - discovered                         */

	gint type;	/* 0 - public ip                          */
			/* 1 - NAT (unknown type)                 */
			/* 2 - full cone                          */
			/* 3 - restricted cone                    */
			/* 4 - port restricted cone               */
			/* 5 - symmetric                          */

	char publicip[16];
};

struct stun_header {
	short	type;
	short	len;
	int	transid[4];
};

struct stun_attrib {
	short type;
	short len;
};

struct stun_change {
	struct stun_header hdr;
	struct stun_attrib attrib;
	char value[4];
};

typedef void (*StunCallback) (struct stun_nattype *);

/**
 * Starts a NAT discovery. It returns a struct stun_nattype if the discovery
 * is already done. Otherwise the callback is called when the discovery is over
 * and NULL is returned.
 *
 * @param cb A callback
 *
 * @return a struct stun_nattype which includes the public IP and the type
 *         of NAT or NULL is discovery would block
 */
struct stun_nattype *gaim_stun_discover(StunCallback cb);

void gaim_stun_init();

/*@}*/

#endif /* _GAIM_STUN_H_ */