Mercurial > pidgin
view README.mingw @ 8071:4dede940939c
[gaim-migrate @ 8769]
(22:19:37) deryni: LSchiere2: yay, you have commit access, want to fix gaim_blist_node_set_int? setting->type = GAIM_BLIST_NODE_SETTING_STRING; to setting->type = GAIM_BLIST_NODE_SETTING_INT; unless I'm missing something.
(22:19:56) marv: Sean should be careful, I not really sure, but it sounds like that lucus guy might be decompiling too.
(22:19:58) LSchiere2: deryni: what in the world are you talking about?
(22:20:14) deryni: LSchiere2: sorry, let's try this slower
(22:20:26) deryni: I think gaim_blist_node_set_int in blist.c is broken
(22:21:30) deryni: I think the "setting->type = " is wrong, should be _SETTING_INT not _SETTING_STRING
(22:22:03) LSchiere2: deryni: that's where you loose me. where am i looking?
(22:22:26) deryni: line 2570 here
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
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date | Sun, 11 Jan 2004 03:23:55 +0000 |
parents | e61a072f4425 |
children | 5d03b309b482 |
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How to build Gaim using MinGw ============================= Since these instructions are constantly changing and in order for me to avoid maintaining two versions of these instructions please refer to: http://gaim.sourceforge.net/win32 - Herman