view README.mingw @ 8071:4dede940939c

[gaim-migrate @ 8769] (22:19:37) deryni: LSchiere2: yay, you have commit access, want to fix gaim_blist_node_set_int? setting->type = GAIM_BLIST_NODE_SETTING_STRING; to setting->type = GAIM_BLIST_NODE_SETTING_INT; unless I'm missing something. (22:19:56) marv: Sean should be careful, I not really sure, but it sounds like that lucus guy might be decompiling too. (22:19:58) LSchiere2: deryni: what in the world are you talking about? (22:20:14) deryni: LSchiere2: sorry, let's try this slower (22:20:26) deryni: I think gaim_blist_node_set_int in blist.c is broken (22:21:30) deryni: I think the "setting->type = " is wrong, should be _SETTING_INT not _SETTING_STRING (22:22:03) LSchiere2: deryni: that's where you loose me. where am i looking? (22:22:26) deryni: line 2570 here committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 11 Jan 2004 03:23:55 +0000
parents e61a072f4425
children 5d03b309b482
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How to build Gaim using MinGw
=============================

Since these instructions are constantly changing and in order for me to
avoid maintaining two versions of these instructions please refer to:

http://gaim.sourceforge.net/win32

- Herman