view plugins/docklet/Makefile.am @ 13905:4e44ecb866bd

[gaim-migrate @ 16394] msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk. The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case. I also changed some foo->bar to gaim_foo_get_bar(). committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 02 Jul 2006 09:37:25 +0000
parents 42e6c5e038d8
children
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EXTRA_DIST = \
		Makefile.mingw   \
		docklet-win32.c  \
		MinimizeToTray.c \
		MinimizeToTray.h

plugindir = $(libdir)/gaim

docklet_la_LDFLAGS = -module -avoid-version $(GTK_LIBS)

if PLUGINS

plugin_LTLIBRARIES = docklet.la

docklet_la_SOURCES = \
	eggtrayicon.h \
	eggtrayicon.c \
	docklet.h \
	docklet.c \
	docklet-x11.c

endif

AM_CPPFLAGS = \
	-DDATADIR=\"$(datadir)\" \
	-DVERSION=\"$(VERSION)\" \
	-I$(top_srcdir)/src \
	$(DEBUG_CFLAGS) \
	$(X_CFLAGS) \
	$(GTK_CFLAGS)