Mercurial > pidgin
view src/gaim-socket.h @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Sun, 02 Jul 2006 09:37:25 +0000 |
parents | db62420a53a2 |
children |
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/* * gaim-remote * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_GAIM_SOCKET_H_ #define _GAIM_GAIM_SOCKET_H_ struct gaim_cui_packet { guchar type; guchar subtype; guint32 length; char *data; }; void cui_send_packet (int fd, struct gaim_cui_packet *p); gint gaim_connect_to_session(gint session); gboolean gaim_session_exists(int sess); struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype); void cui_packet_free(struct gaim_cui_packet *p); void cui_packet_append_string(struct gaim_cui_packet *p, char *str); void cui_packet_append_char(struct gaim_cui_packet *p, char c); void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len); #endif /* _GAIM_GAIM_SOCKET_H_ */