Mercurial > pidgin
view src/protocols/msn/Makefile.am @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Sun, 02 Jul 2006 09:37:25 +0000 |
parents | 3cfdf1653a64 |
children | bc30c6270d9f |
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EXTRA_DIST = \ Makefile.mingw pkgdir = $(libdir)/gaim MSNSOURCES = \ cmdproc.c \ cmdproc.h \ command.c \ command.h \ dialog.c \ dialog.h \ directconn.c \ directconn.h \ error.c \ error.h \ group.c \ group.h \ history.c \ history.h \ httpconn.c \ httpconn.h \ msg.c \ msg.h \ msn.c \ msn.h \ nexus.c \ nexus.h \ notification.c \ notification.h \ object.c \ object.h \ page.c \ page.h \ servconn.c \ servconn.h \ session.c \ session.h \ slp.c \ slp.h \ slpcall.c \ slpcall.h \ slplink.c \ slplink.h \ slpmsg.c \ slpmsg.h \ slpsession.c \ slpsession.h \ state.c \ state.h \ switchboard.c \ switchboard.h \ sync.c \ sync.h \ table.c \ table.h \ transaction.c \ transaction.h \ user.c \ user.h \ userlist.c \ userlist.h \ msn-utils.c \ msn-utils.h AM_CFLAGS = $(st) libmsn_la_LDFLAGS = -module -avoid-version $(GLIB_LIBS) if STATIC_MSN st = -DGAIM_STATIC_PRPL noinst_LIBRARIES = libmsn.a libmsn_a_SOURCES = $(MSNSOURCES) libmsn_a_CFLAGS = $(AM_CFLAGS) else st = pkg_LTLIBRARIES = libmsn.la libmsn_la_SOURCES = $(MSNSOURCES) endif AM_CPPFLAGS = \ -I$(top_srcdir)/src \ $(GLIB_CFLAGS) \ $(DEBUG_CFLAGS)