view plugins/crazychat/models.h @ 12386:4fa5795ac49c

[gaim-migrate @ 14692] A slightly hacky way of getting DEBUG_CFLAGS to Perl. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 07 Dec 2005 07:51:30 +0000
parents ed017b9c532d
children
line wrap: on
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#include"glm.h"
#include <GL/gl.h>
#include <GL/glu.h>

void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale);

int compute_lid(BOOL open, int curr_lid, int max);

void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir);