view plugins/statenotify.c @ 5992:50624f0d2a25

[gaim-migrate @ 6440] Mauricio de Lemos Rodrigues Collares Neto added a Portuguese (Brazilian) translation, but i cannot check that it compiles correctly because gettext 0.12.1 is broken!!! fortunately, it seems my bug report is being looked at and 0.12.2 might be fixed, whenever that is released. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 02 Jul 2003 15:23:23 +0000
parents 7d385de2f9cd
children 5239a3b4ab33
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#include "internal.h"

#include "blist.h"
#include "conversation.h"
#include "debug.h"

static void
write_status(GaimConnection *gc, char *who, const char *message)
{
	GaimConversation *conv;
	struct buddy *b;
	char buf[256];

	conv = gaim_find_conversation_with_account(who, gc->account);

	if (conv == NULL)
		return;

	if ((b = gaim_find_buddy(gc->account, who)) != NULL)
		who = gaim_get_buddy_alias(b);

	g_snprintf(buf, sizeof(buf), "%s %s", who, message);

	gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL));
}

static void
buddy_away_cb(GaimConnection *gc, char *who, void *data)
{
	write_status(gc, who, "has gone away.");
}

static void
buddy_unaway_cb(GaimConnection *gc, char *who, void *data)
{
	write_status(gc, who, "is no longer away.");
}

static void
buddy_idle_cb(GaimConnection *gc, char *who, void *data)
{
	write_status(gc, who, "has become idle.");
}

static void
buddy_unidle_cb(GaimConnection *gc, char *who, void *data)
{
	write_status(gc, who, "is no longer idle.");
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(plugin, event_buddy_away,   buddy_away_cb,   NULL);
	gaim_signal_connect(plugin, event_buddy_back,   buddy_unaway_cb, NULL);
	gaim_signal_connect(plugin, event_buddy_idle,   buddy_idle_cb,   NULL);
	gaim_signal_connect(plugin, event_buddy_unidle, buddy_unidle_cb, NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	NULL,                                             /**< id             */
	N_("Buddy State Notification"),                   /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	                                                  /**  description    */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(statenotify, init_plugin, info);