Mercurial > pidgin
view doc/plugin-ids.dox @ 8719:513b8bbcc104
[gaim-migrate @ 9474]
" This fixes a bug where pasting a link, or in general
clicking in the middle of it and then sending would get
the link tag stuck on, and everything you typed after
that would be a link, unless you pasted some nonlink
rich text. This also makes it so you can't append to a
link when it's the last character of the buffer, like
you can every other tag.
Also, I made some slight improvements to copy/pasting.
Seems the length parameter (in pasted_received_cb) is
the total bytes, not the number of x bit (where x often
= 16) units. So that (length * (bits/8)) thing that I
think Sean was doing was causing problems." --Tim Ringenbach - marv_sf
oh and i have apparently attributed much of datallah's work today to other people
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 20 Apr 2004 04:08:24 +0000 |
parents | 3c3039aa7259 |
children | cf3eb9f311b2 |
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/** @page plugin-ids Plugin IDs @section Introduction Every plugin contains a unique identifier to prevent duplicate plugin loading and conflicts. This, which will be called a plugin ID from here on, must follow a specific format. This format categorizes a plugin and makes duplicate IDs unlikely. @section Format The basic format of a plugin ID is as follows: <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt> The @em type indicator specifies the type of plugin. This must be one of the following: - core - Core plugin, capable of being loaded in any program using libgaim. It must not use any UI-specific code. - prpl - Protocol plugin, providing additional protocols to connect to. - lopl - Loader plugin, which loads scripts as plugins (like Perl or TCL). - gtk - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any window toolkit code (such as X11 or Win32). - gtk-x11 - GTK+ 2.x plugin using X11 code. - gtk-win32 - GTK+ 2.x plugin using Win32 code. - qpe - Gaim for Qtopia plugin. The @em username must be a unique identifier for that person. It @em should be your Gaim website user ID (registered <a href="http://gaim.sourceforge.net/register.php">here</a>). If for some reason you cannot register there (it shouldn't be a problem!), you can use your SourceForge ID. Do @em not leave this field blank. The @em pluginname is the name of your plugin. It can be whatever you like, though it's common to keep it all lowercase. Do not use spaces! If you want a space, use a '-'. Please do not put a version indicator in the ID. The GaimPlugin structure already has a field for this. @section plugin-db Plugin Database Although it doesn't exist yet, in time there will be a plugin database on the Gaim website, where users can download and install new plugins. Plugins will be accessed by your plugin ID, which is one reason why it must be unique. */ // vim: syntax=c tw=75 et