Mercurial > pidgin
view plugins/iconaway.c @ 8719:513b8bbcc104
[gaim-migrate @ 9474]
" This fixes a bug where pasting a link, or in general
clicking in the middle of it and then sending would get
the link tag stuck on, and everything you typed after
that would be a link, unless you pasted some nonlink
rich text. This also makes it so you can't append to a
link when it's the last character of the buffer, like
you can every other tag.
Also, I made some slight improvements to copy/pasting.
Seems the length parameter (in pasted_received_cb) is
the total bytes, not the number of x bit (where x often
= 16) units. So that (length * (bits/8)) thing that I
think Sean was doing was causing problems." --Tim Ringenbach - marv_sf
oh and i have apparently attributed much of datallah's work today to other people
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 20 Apr 2004 04:08:24 +0000 |
parents | bf630f7dfdcd |
children | d7b8eb1f0a18 |
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#include "gtkinternal.h" #include "conversation.h" #include "signals.h" #include "gtkconv.h" #include "gtkplugin.h" #define ICONAWAY_PLUGIN_ID "gtk-iconaway" #ifdef _WIN32 __declspec(dllimport) GtkWidget *imaway; #else G_MODULE_IMPORT GtkWidget *imaway; #endif #ifdef USE_APPLET extern void applet_destroy_buddy(); #endif static void iconify_windows(GaimAccount *account, char *state, char *message, void *data) { GaimConvWindow *win; GList *windows; GaimConnection *gc; gc = gaim_account_get_connection(account); if (!imaway || !gc->away) return; gtk_window_iconify(GTK_WINDOW(imaway)); gaim_blist_set_visible(FALSE); for (windows = gaim_get_windows(); windows != NULL; windows = windows->next) { win = (GaimConvWindow *)windows->data; if (GAIM_IS_GTK_WINDOW(win)) { GaimGtkWindow *gtkwin; gtkwin = GAIM_GTK_WINDOW(win); gtk_window_iconify(GTK_WINDOW(gtkwin->window)); } } } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(gaim_accounts_get_handle(), "account-away", plugin, GAIM_CALLBACK(iconify_windows), NULL); return TRUE; } static GaimGtkPluginUiInfo ui_info = { NULL /**< get_config_frame */ }; static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ ICONAWAY_PLUGIN_ID, /**< id */ N_("Iconify on Away"), /**< name */ VERSION, /**< version */ /** summary */ N_("Iconifies the buddy list and your conversations when you go away."), /** description */ N_("Iconifies the buddy list and your conversations when you go away."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ &ui_info, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(iconaway, init_plugin, info)