view plugins/perl/common/SavedStatuses.xs @ 11318:519dc2186438

[gaim-migrate @ 13521] Bits and pieces all over the place. I was hunting down compiler warnings all over the place, with crazy CFLAGS. I think I might have got a bit carried away. I made the perl stuff compile with gcc 2.x (which don't support mixed declerations and statements), I think what I did was safe but readily admit I have no clue how all the perl stuff works. Rename gaim_presence_add_presence() to gaim_presence_add_list() (to match the header file - obviously nothing actually _uses_ this) Implement gaim_savedstatus_get_handle() because it's in the header file. Remove gaim_account_set_presence() from account.h - it's not actually implemented anywhere, so it can't be that important. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sat, 20 Aug 2005 20:17:08 +0000
parents b284c703d398
children 651972254c7a
line wrap: on
line source

#include "module.h"

MODULE = Gaim::SavedStatus  PACKAGE = Gaim::SavedStatus  PREFIX = gaim_savedstatus_
PROTOTYPES: ENABLE

void *
gaim_savedstatuses_get_handle()


gboolean 
gaim_savedstatus_delete(title)
	const char *title

Gaim::SavedStatus
gaim_savedstatus_find(title)
	const char *title

const char *
gaim_savedstatus_get_message(saved_status)
	Gaim::SavedStatus saved_status

const char *
gaim_savedstatus_get_title(saved_status)
	Gaim::SavedStatus saved_status

Gaim::StatusPrimitive
gaim_savedstatus_get_type(saved_status)
	Gaim::SavedStatus saved_status

Gaim::SavedStatus
gaim_savedstatus_new(title, type)
	const char *title
	Gaim::StatusPrimitive type

void 
gaim_savedstatus_set_message(status, message)
	Gaim::SavedStatus status
	const char *message

MODULE = Gaim::SavedStatus  PACKAGE = Gaim::SavedStatuses  PREFIX = gaim_savedstatuses_
PROTOTYPES: ENABLE

void
gaim_savedstatuses_get_all()
PREINIT:
	const GList *l;
PPCODE:
	for (l = gaim_savedstatuses_get_all(); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListItem")));
	}


void 
gaim_savedstatuses_init()
 

void 
gaim_savedstatuses_uninit()