view src/notify.c @ 12170:51c194ca6016

[gaim-migrate @ 14471] (08:59:36) Peter Lawler (Bleeter): I just noticed the mail icon thing in the blist. I stupidly assumed it meant I'd had new mail, but had closed the dialog. Maybe it could do with using the gaimdude instead as the pixmap? I'm thinking the IM icon would be better. I kept the PENDING icon separate, in case we come up with a better icon for just this case. I left the envelope pixmap for now. We can remove it later, if desired. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 20 Nov 2005 13:17:04 +0000
parents 216988c717da
children 64254fbabc7b
line wrap: on
line source

/**
 * @file notify.c Notification API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "notify.h"

static GaimNotifyUiOps *notify_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimNotifyType type;
	void *handle;
	void *ui_handle;

} GaimNotifyInfo;

void *
gaim_notify_message(void *handle, GaimNotifyMsgType type,
					const char *title, const char *primary,
					const char *secondary, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_message != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_MESSAGE;
		info->handle    = handle;
		info->ui_handle = ops->notify_message(type, title, primary,
											  secondary, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_email(void *handle, const char *subject, const char *from,
				  const char *to, const char *url, GCallback cb,
				  void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_email != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAIL;
		info->handle    = handle;
		info->ui_handle = ops->notify_email(subject, from, to, url, cb,
											user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_emails(void *handle, size_t count, gboolean detailed,
				   const char **subjects, const char **froms,
				   const char **tos, const char **urls,
				   GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(count != 0, NULL);

	if (count == 1) {
		return gaim_notify_email(handle,
								 (subjects == NULL ? NULL : *subjects),
								 (froms    == NULL ? NULL : *froms),
								 (tos      == NULL ? NULL : *tos),
								 (urls     == NULL ? NULL : *urls),
								 cb, user_data);
	}

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_emails != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAILS;
		info->handle    = handle;
		info->ui_handle = ops->notify_emails(count, detailed, subjects,
											 froms, tos, urls, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_formatted(void *handle, const char *title, const char *primary,
					  const char *secondary, const char *text,
					  GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_formatted != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_FORMATTED;
		info->handle    = handle;
		info->ui_handle = ops->notify_formatted(title, primary, secondary,
												text, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_searchresults(GaimConnection *gc, const char *title,
						  const char *primary, const char *secondary,
						  GaimNotifySearchResults *results, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_searchresults != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_SEARCHRESULTS;
		info->handle    = gc;
		info->ui_handle = ops->notify_searchresults(gc, title, primary,
													secondary, results,
													cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void
gaim_notify_searchresults_free(GaimNotifySearchResults *results)
{
	GList *l, *m;

	g_return_if_fail(results != NULL);

	for (l = results->buttons; l != NULL; l = l->next) {
		GaimNotifySearchButton *button = l->data;

		results->buttons = g_list_remove(results->buttons, button);
		g_free(button);
	}
	g_list_free(results->buttons);

	for (l = results->rows; l != NULL; l = l->next) {
		GList *row = l->data;

		for (m = row; m != NULL; m = m->next) {
			gchar *str = m->data;

			m = g_list_remove(m, str);
			g_free(str);
		}

		results->rows = g_list_remove(results->rows, row);
		g_list_free(row);
	}
	g_list_free(results->rows);

	for (l = results->columns; l != NULL; l = l->next) {
		GaimNotifySearchColumn *column = l->data;

		results->columns = g_list_remove(results->columns, column);
		g_free(column->title);
		g_free(column);
	}
	g_list_free(results->columns);
}

void
gaim_notify_searchresults_new_rows(GaimConnection *gc,
		GaimNotifySearchResults *results,
		void *data, void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_searchresults != NULL) {
		ops->notify_searchresults_new_rows(gc, results, data, user_data);
	}
}

void
gaim_notify_searchresults_button_add(GaimNotifySearchResults *results,
									 GaimNotifySearchButtonType type,
									 GaimNotifySearchResultsCallback cb)
{
	GaimNotifySearchButton *button;

	g_return_if_fail(results != NULL);
	g_return_if_fail(cb != NULL);

	button = g_new0(GaimNotifySearchButton, 1);
	button->callback = cb;
	button->type = type;

	results->buttons = g_list_append(results->buttons, button);
}

GaimNotifySearchResults *
gaim_notify_searchresults_new()
{
	GaimNotifySearchResults *rs = g_new0(GaimNotifySearchResults, 1);

	return rs;
}

void
gaim_notify_searchresults_column_add(GaimNotifySearchResults *results,
									 GaimNotifySearchColumn *column)
{
	g_return_if_fail(results != NULL);
	g_return_if_fail(column  != NULL);

	results->columns = g_list_append(results->columns, column);
}

void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results,
									   GList *row)
{
	g_return_if_fail(results != NULL);
	g_return_if_fail(row     != NULL);

	results->rows = g_list_append(results->rows, row);
}

GaimNotifySearchColumn *
gaim_notify_searchresults_column_new(const char *title)
{
	GaimNotifySearchColumn *sc;

	g_return_val_if_fail(title != NULL, NULL);

	sc = g_new0(GaimNotifySearchColumn, 1);
	sc->title = g_strdup(title);

	return sc;
}

int
gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results)
{
	g_return_val_if_fail(results != NULL, -1);

	return g_list_length(results->columns);
}

int
gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results)
{
	g_return_val_if_fail(results != NULL, -1);

	return g_list_length(results->rows);
}

char *
gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results,
										   unsigned int column_id)
{
	g_return_val_if_fail(results != NULL, NULL);

	return ((GaimNotifySearchColumn *)g_list_nth_data(results->columns, column_id))->title;
}

GList *
gaim_notify_searchresults_row_get(GaimNotifySearchResults *results,
								  unsigned int row_id)
{
	g_return_val_if_fail(results != NULL, NULL);

	return g_list_nth_data(results->rows, row_id);
}

void *
gaim_notify_userinfo(GaimConnection *gc, const char *who,
						   const char *text, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(who != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_userinfo != NULL) {
		GaimNotifyInfo *info;
		char *infotext = g_strdup(text);

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_USERINFO;
		info->handle    = gc;

		gaim_signal_emit(gaim_notify_get_handle(), "displaying-userinfo",
						 gaim_connection_get_account(gc), who, &infotext);

		info->ui_handle = ops->notify_userinfo(gc, who,
											   infotext, cb, user_data);

		handles = g_list_append(handles, info);

		g_free(infotext);
		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_uri(void *handle, const char *uri)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(uri != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_uri != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_URI;
		info->handle    = handle;
		info->ui_handle = ops->notify_uri(uri);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void
gaim_notify_close(GaimNotifyType type, void *ui_handle)
{
	GList *l;
	GaimNotifyUiOps *ops;

	g_return_if_fail(ui_handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l->next) {
		GaimNotifyInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, ui_handle);

			g_free(info);

			break;
		}
	}
}

void
gaim_notify_close_with_handle(void *handle)
{
	GList *l, *l_next;
	GaimNotifyUiOps *ops;

	g_return_if_fail(handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l_next) {
		GaimNotifyInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, info->ui_handle);

			g_free(info);
		}
	}
}

void
gaim_notify_set_ui_ops(GaimNotifyUiOps *ops)
{
	notify_ui_ops = ops;
}

GaimNotifyUiOps *
gaim_notify_get_ui_ops(void)
{
	return notify_ui_ops;
}

void *
gaim_notify_get_handle(void)
{
	static int handle;

	return &handle;
}

void
gaim_notify_init(void)
{
	gpointer handle = gaim_notify_get_handle();

	gaim_signal_register(handle, "displaying-userinfo",
						 gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_ACCOUNT),
						 gaim_value_new(GAIM_TYPE_STRING),
						 gaim_value_new_outgoing(GAIM_TYPE_STRING));
}

void
gaim_notify_uninit(void)
{
	gaim_signals_unregister_by_instance(gaim_notify_get_handle());
}