view src/win32/gaimrc.rc @ 13623:51d436a267ac

[gaim-migrate @ 16009] Use the GSlice allocator (for logs and log sets) when compiling with glib 2.10 or greater and eliminate some unnecessary memory zeroing. This cuts the log loading time in half for one of Luke's contacts. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 11 Apr 2006 16:06:24 +0000
parents 976c7b186789
children
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#include "resource.h"

GAIM_ICON			ICON "../pixmaps/gaim.ico"
GAIM_TRAY_ICON			ICON "../pixmaps/gaim_16.ico"
GAIM_OFFLINE_TRAY_ICON		ICON "../pixmaps/gaim_offline_16.ico"
GAIM_AWAY_TRAY_ICON		ICON "../pixmaps/gaim_away_16.ico"
GAIM_PEND_TRAY_ICON		ICON "../pixmaps/gaim_msgunread_16.ico"
GAIM_AWAYPEND_TRAY_ICON 	ICON "../pixmaps/gaim_msgpend_16.ico"
GAIM_BLANK_TRAY_ICON		ICON "../pixmaps/gaim_blank_4bit_16.ico"
GAIM_TRAY_ICON_4BIT		ICON "../pixmaps/gaim_4bit_16.ico"
GAIM_OFFLINE_TRAY_ICON_4BIT	ICON "../pixmaps/gaim_offline_4bit_16.ico"
GAIM_AWAY_TRAY_ICON_4BIT	ICON "../pixmaps/gaim_away_4bit_16.ico"
GAIM_PEND_TRAY_ICON_4BIT	ICON "../pixmaps/gaim_msgunread_4bit_16.ico"
GAIM_AWAYPEND_TRAY_ICON_4BIT	ICON "../pixmaps/gaim_msgpend_4bit_16.ico"