view plugins/statenotify.c @ 8118:52089b055c12

[gaim-migrate @ 8822] "Hi over there... just found another overflow while creating patches for gaim-cvs and 0.75 for all vulnerabilities I have found. The new overflow is in gaim_url_parse a sscanf without sizechecks into stackbuffers. I think you can apply the patches directly and all vulnerabilities are gone..." -- Stefan Esser " Using 0.75, looking at the logs for conversations I've had since upgrading, I discovered that the formating (font, color, size) of the text was not showing up. Looking at the actual HTML in the log files I discovered that the use of tags has replaced with tags and inline CSS, this formatting shows up fine when viewing the logs using a browser such as Mozilla, but not in the Gaim log viewer. Here, I fixed my own bug in 0.75 and then fixed it in 0.76cvs so I could give you the diff. Actually tested it in 0.76cvs, apparently all the font handling stuff is a bit screwy, but you might as well add my work so when it's back to normal the log viewer is consistent with the log files." --Douglas (douglaswth) Thrift (18:10:53) Me: look at that html patch (18:11:02) seanegn: I did last night (18:11:06) Me: and? (18:12:35) Me: can it go in? (18:17:33) ***Me senses he is being ignored (18:18:50) seanegn: haha, no. (18:18:59) seanegn: It looked like it should be good. Do you want to commit it? (18:19:04) Me: i can do that yes (18:19:14) Me: i'm looking at if the overflow patch compiles currently (18:19:24) seanegn: do that one too (18:19:27) Me: :-) (18:19:48) seanegn: Why do I have a feeling that this conversation (including this line) is going to be part of a commit log message? (18:19:53) seanegn: Hi, gaim-commits! (18:19:56) Me: lol (18:20:25) Me: *inocently* would i do that? (18:20:31) Me: :-P committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 15 Jan 2004 23:26:07 +0000
parents 083d1e4a9c78
children d7b8eb1f0a18
line wrap: on
line source

#include "internal.h"

#include "blist.h"
#include "conversation.h"
#include "debug.h"
#include "signals.h"

static void
write_status(GaimBuddy *buddy, const char *message)
{
	GaimConversation *conv;
	const char *who;
	char buf[256];

	conv = gaim_find_conversation_with_account(buddy->name, buddy->account);

	if (conv == NULL)
		return;

	who = gaim_get_buddy_alias(buddy);

	g_snprintf(buf, sizeof(buf), message, who);

	gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL));
}

static void
buddy_away_cb(GaimBuddy *buddy, void *data)
{
	write_status(buddy, _("%s has gone away."));
}

static void
buddy_unaway_cb(GaimBuddy *buddy, void *data)
{
	write_status(buddy, _("%s is no longer away."));
}

static void
buddy_idle_cb(GaimBuddy *buddy, void *data)
{
	write_status(buddy, _("%s has become idle."));
}

static void
buddy_unidle_cb(GaimBuddy *buddy, void *data)
{
	write_status(buddy, _("%s is no longer idle."));
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	void *blist_handle = gaim_blist_get_handle();

	gaim_signal_connect(blist_handle, "buddy-away",
						plugin, GAIM_CALLBACK(buddy_away_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-back",
						plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-idle",
						plugin, GAIM_CALLBACK(buddy_idle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-unidle",
						plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	NULL,                                             /**< id             */
	N_("Buddy State Notification"),                   /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	                                                  /**  description    */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(statenotify, init_plugin, info)