view src/debug.c @ 8118:52089b055c12

[gaim-migrate @ 8822] "Hi over there... just found another overflow while creating patches for gaim-cvs and 0.75 for all vulnerabilities I have found. The new overflow is in gaim_url_parse a sscanf without sizechecks into stackbuffers. I think you can apply the patches directly and all vulnerabilities are gone..." -- Stefan Esser " Using 0.75, looking at the logs for conversations I've had since upgrading, I discovered that the formating (font, color, size) of the text was not showing up. Looking at the actual HTML in the log files I discovered that the use of tags has replaced with tags and inline CSS, this formatting shows up fine when viewing the logs using a browser such as Mozilla, but not in the Gaim log viewer. Here, I fixed my own bug in 0.75 and then fixed it in 0.76cvs so I could give you the diff. Actually tested it in 0.76cvs, apparently all the font handling stuff is a bit screwy, but you might as well add my work so when it's back to normal the log viewer is consistent with the log files." --Douglas (douglaswth) Thrift (18:10:53) Me: look at that html patch (18:11:02) seanegn: I did last night (18:11:06) Me: and? (18:12:35) Me: can it go in? (18:17:33) ***Me senses he is being ignored (18:18:50) seanegn: haha, no. (18:18:59) seanegn: It looked like it should be good. Do you want to commit it? (18:19:04) Me: i can do that yes (18:19:14) Me: i'm looking at if the overflow patch compiles currently (18:19:24) seanegn: do that one too (18:19:27) Me: :-) (18:19:48) seanegn: Why do I have a feeling that this conversation (including this line) is going to be part of a commit log message? (18:19:53) seanegn: Hi, gaim-commits! (18:19:56) Me: lol (18:20:25) Me: *inocently* would i do that? (18:20:31) Me: :-P committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 15 Jan 2004 23:26:07 +0000
parents fa6395637e2c
children 2ac21bf20e04
line wrap: on
line source

/**
 * @file debug.c Debug API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "debug.h"
#include <stdio.h>
#include <stdlib.h>
#include <glib.h>

static GaimDebugUiOps *debug_ui_ops = NULL;

void
gaim_debug_vargs(GaimDebugLevel level, const char *category,
				 const char *format, va_list args)
{
	GaimDebugUiOps *ops;

	g_return_if_fail(level != GAIM_DEBUG_ALL);
	g_return_if_fail(format != NULL);

	ops = gaim_debug_get_ui_ops();

	if (ops != NULL && ops->print != NULL)
		ops->print(level, category, format, args);
}

void
gaim_debug(GaimDebugLevel level, const char *category,
		   const char *format, ...)
{
	va_list args;

	g_return_if_fail(level != GAIM_DEBUG_ALL);
	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(level, category, format, args);
	va_end(args);
}

void
gaim_debug_misc(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args);
	va_end(args);
}

void
gaim_debug_info(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args);
	va_end(args);
}

void
gaim_debug_warning(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args);
	va_end(args);
}

void
gaim_debug_error(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args);
	va_end(args);
}

void
gaim_debug_fatal(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args);
	va_end(args);
}

void
gaim_debug_set_ui_ops(GaimDebugUiOps *ops)
{
	debug_ui_ops = ops;
}

GaimDebugUiOps *
gaim_debug_get_ui_ops(void)
{
	return debug_ui_ops;
}