view README.mingw @ 8129:52cdf2740654

[gaim-migrate @ 8834] I don't think this will cause any problems, but perhaps there's some plugin that relies on this? Doubt it.. Anyhow, we were emitting buddy-away/back/idle/unidle signals before setting the new variables, which didn't let the signal handlers see the new variables. It's possible that a plugin or two out there took advantage of that to access the old values, but if that's something that's important, perhaps we should look into passing them to the signal handlers? committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 17 Jan 2004 09:03:05 +0000
parents e61a072f4425
children 5d03b309b482
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How to build Gaim using MinGw
=============================

Since these instructions are constantly changing and in order for me to
avoid maintaining two versions of these instructions please refer to:

http://gaim.sourceforge.net/win32

- Herman