view src/dbus-useful.c @ 12035:52eaf0f0db4c

[gaim-migrate @ 14328] data->session actually is being allocated 3 times - once in bonjour_dns_sd_new(), once in bonjour_dns_sd_start(), and once in sw_discovery_init() inside howl. This removes the first two unnecesssary allocations (which will leak). committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Thu, 10 Nov 2005 14:39:27 +0000
parents c9312177821a
children 8bda65b88e49
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#include <string.h>
#include <glib.h>

#include "dbus-useful.h"
#include "conversation.h"
#include "util.h"


GaimAccount *
gaim_accounts_find_ext(const char *name, const char *protocol_id, 
		       gboolean (*account_test)(const GaimAccount *account))
{
    GaimAccount *result = NULL;
    GList *l;
    char *who;
    
    if (name)
	who = g_strdup(gaim_normalize(NULL, name));
    else 
	who = NULL;
    
    for (l = gaim_accounts_get_all(); l != NULL; l = l->next) {
	GaimAccount *account = (GaimAccount *)l->data;
	
	if (who && strcmp(gaim_normalize(NULL, gaim_account_get_username(account)), who))
	    continue;

	if (protocol_id && strcmp(account->protocol_id, protocol_id))
	    continue;

	if (account_test && !account_test(account)) 
	    continue;

	result = account;
	break;
    }

    g_free(who);

    return result;
}

GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol) 
{
    return gaim_accounts_find_ext(name, protocol, NULL);
}

GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol) 
{
    return gaim_accounts_find_ext(name, protocol, gaim_account_is_connected);
}