view src/dbus-useful.c @ 12767:53218d758ba9

[gaim-migrate @ 15114] Make the dns lookup for udp connecting asynchronous. Thomas pointed out that it should be instantaneous anyway because the SRV lookup that has just been done, but this'll avoid blocking if the SRV lookup failed or something. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sun, 08 Jan 2006 22:09:28 +0000
parents c9312177821a
children 8bda65b88e49
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#include <string.h>
#include <glib.h>

#include "dbus-useful.h"
#include "conversation.h"
#include "util.h"


GaimAccount *
gaim_accounts_find_ext(const char *name, const char *protocol_id, 
		       gboolean (*account_test)(const GaimAccount *account))
{
    GaimAccount *result = NULL;
    GList *l;
    char *who;
    
    if (name)
	who = g_strdup(gaim_normalize(NULL, name));
    else 
	who = NULL;
    
    for (l = gaim_accounts_get_all(); l != NULL; l = l->next) {
	GaimAccount *account = (GaimAccount *)l->data;
	
	if (who && strcmp(gaim_normalize(NULL, gaim_account_get_username(account)), who))
	    continue;

	if (protocol_id && strcmp(account->protocol_id, protocol_id))
	    continue;

	if (account_test && !account_test(account)) 
	    continue;

	result = account;
	break;
    }

    g_free(who);

    return result;
}

GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol) 
{
    return gaim_accounts_find_ext(name, protocol, NULL);
}

GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol) 
{
    return gaim_accounts_find_ext(name, protocol, gaim_account_is_connected);
}