view src/gtkmedia.c @ 12767:53218d758ba9

[gaim-migrate @ 15114] Make the dns lookup for udp connecting asynchronous. Thomas pointed out that it should be instantaneous anyway because the SRV lookup that has just been done, but this'll avoid blocking if the SRV lookup failed or something. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sun, 08 Jan 2006 22:09:28 +0000
parents 90d7e0f342fa
children
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/**
 * @file gtkmedia.h Voice and Video UI
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "internal.h"

#ifdef HAVE_VV

#include "debug.h"
#include "gtkconv.h"
#include "gtkmedia.h"

typedef struct {
	GtkWidget *call_pane;
	GtkWidget *bbox;
} GaimGtkVoiceChat;


static void gaim_gtk_media_new_voice_chat(GaimVoiceChat *vc)
{
	GaimGtkVoiceChat *gvc = g_new0(GaimGtkVoiceChat, 1);
	gaim_voice_chat_set_ui_data(vc, gvc);

}

static void gaim_gtk_media_destroy(GaimVoiceChat *vc)
{
	GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)),
						       gaim_voice_chat_get_name(vc));
	GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc);
	gaim_conversation_write(conv, NULL, _("Call ended."), GAIM_MESSAGE_SYSTEM, time(NULL));
	gtk_widget_destroy(gvc->call_pane);
	g_free(gvc);
}

static void gaim_gtk_media_state_change(GaimVoiceChat *vc, GaimMediaState state)
{
	GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc);
       	GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)),
						       gaim_voice_chat_get_name(vc));
	GaimGtkConversation *gtkconv = GAIM_GTK_CONVERSATION(conv);
	GtkWidget *hbox, *bbox;
	GtkWidget *button;
	char *msg = NULL;
	
	switch (state) {
	case GAIM_MEDIA_STATE_CALLING:
		msg = g_strdup_printf(_("Calling %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		hbox = gtk_hbox_new(FALSE, 6);
		button = gtk_button_new_with_label(_("End Call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc);
		gvc->call_pane = hbox;
		gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, 0, 0);
		gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0);
		gtk_widget_show_all(hbox);
		break;
	case GAIM_MEDIA_STATE_RECEIVING:
		msg = g_strdup_printf(_("Receiving call from %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		hbox = gtk_hbox_new(FALSE, 6);
		bbox = gvc->bbox = gtk_hbutton_box_new();
		gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END);
		gtk_box_set_spacing(GTK_BOX(bbox), 6);
		gtk_container_add(GTK_CONTAINER(hbox), bbox);
		button = gtk_button_new_with_label(_("Reject Call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_reject), vc);
		gvc->call_pane = hbox;
		gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0);
		gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0);
		
		button = gtk_button_new_with_label(_("Accept call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_accept), vc);
		gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0);
		
		gtk_widget_show_all(hbox);
		break;
	case GAIM_MEDIA_STATE_IN_PROGRESS:
		msg = g_strdup_printf(_("Connected to %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		if (gvc->bbox) {
			gtk_widget_destroy(gvc->bbox);
			gvc->bbox = NULL;
			button = gtk_button_new_with_label(_("End Call"));
			g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc);
			gtk_box_pack_end(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0);
			gtk_widget_show(button);
		}
		button = gtk_check_button_new_with_mnemonic(_("_Mute"));
		gtk_box_pack_start(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0);
		gtk_widget_show(button);
		break;
	default:
		break;
	}
}


static GaimMediaUiOps ui_ops =
{
	gaim_gtk_media_new_voice_chat,
	gaim_gtk_media_destroy,
	gaim_gtk_media_state_change
};

void gaim_gtk_media_init(void)
{
	gaim_debug_info("gtkmedia","Initialising\n");
	gaim_media_set_ui_ops(&ui_ops);
}

#endif  /* HAVE_VV */