view src/win32/wspell.h @ 12767:53218d758ba9

[gaim-migrate @ 15114] Make the dns lookup for udp connecting asynchronous. Thomas pointed out that it should be instantaneous anyway because the SRV lookup that has just been done, but this'll avoid blocking if the SRV lookup failed or something. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sun, 08 Jan 2006 22:09:28 +0000
parents 202ce52b77a9
children
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/*
 * gaim
 *
 * File: wspell.h
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _WSPELL_H_
#define _WSPELL_H_
#include <gtkspell/gtkspell.h>

void wgaim_gtkspell_init(void);

extern GtkSpell* (*wgaim_gtkspell_new_attach)(GtkTextView*, const gchar*, GError**);
#define gtkspell_new_attach( view, lang, error ) \
wgaim_gtkspell_new_attach( view, lang, error )

extern GtkSpell* (*wgaim_gtkspell_get_from_text_view)(GtkTextView*);
#define gtkspell_get_from_text_view( view ) \
wgaim_gtkspell_get_from_text_view( view )

extern void (*wgaim_gtkspell_detach)(GtkSpell*);
#define gtkspell_detach( spell ) \
wgaim_gtkspell_detach( spell )

extern gboolean (*wgaim_gtkspell_set_language)(GtkSpell*,	const gchar*, GError**);
#define gtkspell_set_language( spell, lang, error ) \
wgaim_gtkspell_set_language( spell, lang, error )

extern void (*wgaim_gtkspell_recheck_all)(GtkSpell*);
#define gtkspell_recheck_all( spell ) \
wgaim_gtkspell_recheck_all( spell )

#endif /* _WSPELL_H_ */