view sounds/.cvsignore @ 5973:53782414bc3a

[gaim-migrate @ 6420] This makes Gaim not crash when importing a .gaimrc file that contains a perl script that does not exist. It might fix other related crashes-- I'm not really sure what uses gaim_plugin_probe, exactly. Basically I added a check "if plugin file doesn't exist then do nothing" committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 29 Jun 2003 06:40:17 +0000
parents bea407767ac1
children
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.libs
Makefile.in
Makefile
.deps
au2h
BuddyArrive.h
BuddyLeave.h
Send.h
Receive.h
RedAlert.h